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#11 | |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 38
Posts: 1,099
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I already posted my alive one attempt onto the Compo 195 ladder....you'll notice I accomplished THAT much in 37 minutes from the GAME START. Here's a YouTube video of my initial partaking on Compo 195 (from downloading the Compo 195 savefile to uploading my progress so far (37 min mark upon initial post) with heavy metal music in the background: https://youtu.be/6lIl6BcBLxw Check it out!
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA Last edited by HugoTheGreat2011; October 14, 2016 at 07:01. |
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#12 |
Prophet
Join Date: Apr 2008
Posts: 2,832
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What absurdity can confuse, cause wounds, curse and summon monsters (and maybe cause hallucinations too) all every round and that isn't detected by telepathy? Oh and at DL29 too... Found one of these somewhere on a level, and after a few rounds wondering what was going on, had to play "Sir Robin" way.
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#13 | |
Prophet
Join Date: Dec 2009
Posts: 9,024
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#14 | |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,386
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Code:
[U] It (Clear 'x') === Num:393 Lev:24 Rar:3 Spd:+0 Hp:847 Ac:80 Exp:400 Nobody has ever seen It. It is normally found on dungeon level 24, and moves at normal speed. Killing this evil thief is worth about 3200.00 points for a 1st level character. It reflects bolt spells. It may shriek for help. It is magical, casting spells intelligently which drain mana, terrify, blind, confuse, heal-self, blink-self, teleport to, teleport away, create darkness, create traps, cause amnesia, summon a monster, summon hydras or summon an undead; 25% of the time. It has an armor rating of 80 and a life rating of 847. It is invisible. It is cold blooded. It is not detected by telepathy. It resists lightning and fire. It cannot be confused, slept or teleported. It takes a while to see intruders, which it may notice from 250 feet. It may carry up to 3 exceptional objects. It can gaze to blind with damage 8d8, touch to terrify, gaze to lower experience (by 40d6+), and touch to steal items.
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#15 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,165
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#16 | |
Prophet
Join Date: Apr 2008
Posts: 2,832
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Quote:
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#17 |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 630
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It is quite a nuisance when appearing in the cloning pits quest. I had a hard time last it happened - multiple it's combined with a hoard of normal monsters
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#18 |
Prophet
Join Date: Apr 2008
Posts: 2,832
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Two questions:
- is it worth IDing and carrying all egos you find to sell them once you have over 1M gold? - I keep getting xp from simply K-ing everything on the floor... any consequences with that or that's simply free xp?
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#19 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,386
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Congrats to elliptic for the speedy win! Kudos also to PowerWyrm (anyone who wins their very first game of poschengband is a 10th-dan angbander, IMO) and to hjklyubn for rounding out 3rd place with a stylish death.
Comp 196 should be up Soon(tm).
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#20 | |
Swordsman
Join Date: Jun 2013
Posts: 428
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