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#31 |
Knight
Join Date: Oct 2019
Posts: 938
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It's not a crucial issue
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#32 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,643
Donated: $60
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It's your .angband directory, not your angband directory
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#33 |
Knight
Join Date: Oct 2019
Posts: 938
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Aha! I missed the tilde in your earlier post. Got it now. Thanks!
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#34 |
Knight
Join Date: Oct 2019
Posts: 938
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How do I get "player-flags:RAGE_FUEL" to not throw a parse error on startup?
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#35 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,643
Donated: $60
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It will need an entry in player_property.txt, and an entry in list-player-flags.h
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#36 |
Knight
Join Date: Oct 2019
Posts: 938
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I swear to God list-player-flags.h sprang into existence the moment you made this post through some vanilla maintainer sorcery
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#37 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,431
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When I'm adding flags I use a search all files on a flag thats already there. So you can search know_zapper and all the relevent files will pop up. At least almost, it'll miss a couple like is_zapper for instance, but at least it'll find the list flags file you missed.
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#38 |
Knight
Join Date: Oct 2019
Posts: 938
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Yeah. I think I must have searched for an object flag -- probably IMPAIR_HP -- and that's why I wasn't finding what I needed.
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#39 |
Knight
Join Date: Oct 2019
Posts: 938
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Why is it so hard to keep my fork up to date? I've barely changed anything in github, and I could throw those few changes away. But when I try
Code:
damedley wants to merge 202 commits into damedley:master from angband:master |
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#40 |
Knight
Join Date: Oct 2019
Posts: 938
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