![]() |
#1 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
Slings and their effectiveness
Just finished watching Lindybeige videos about slings. Turns out those things are actually quite effective. While buckland slings are a bit too powerful, I do think slings should be a bit more "endgame" weapons than they are now. Not necessarily artifact-quality (couple of strings doesn't really an artifact make), but better than they are now.
Maybe give slings x3 but with -10 accuracy penalty: they are not as accurate as bows or xbows. |
![]() |
![]() |
![]() |
#2 |
Prophet
Join Date: Dec 2009
Posts: 9,024
![]() |
I like this idea, except for the fact that our to-hit mechanism is so hopelessly opaque, so it's hard to know how much impact -10 has really. In fact I suspect that a -10 penalty would probably render slings totally useless in the early game, while being basically irrelevant from the midgame onwards.
|
![]() |
![]() |
![]() |
#3 |
Knight
Join Date: Sep 2013
Posts: 527
![]() |
I proposed this kind of thing a few months ago, yet got told that realism was unwanted.
Slings are common weapons because they are amazingly cheap and simple, with ammo literally lying on the ground. This makes them ideal starting weapons from a gameplay and realism perspective. Also Lindybiege, while seemingly quite knowledgeable in a few areas, has some gaping holes that he seems unaware of. Also he's a bit of a conspiracy nut. |
![]() |
![]() |
![]() |
#4 |
Swordsman
Join Date: Jun 2013
Posts: 428
![]() |
I wouldn't mind artifact slings. It's not necessarily just the physical properties of the item that make it an artifact in Tolkein/Angband, but the power of its legacy, including famous wielders and the heroic deeds accomplished with it. For a non-Tolkein example, the Sling of David was wielded by a destined king to slay a titanic foe, making it in my mind artifact material despite being, in purely physical terms, a couple of strings.
|
![]() |
![]() |
![]() |
#5 |
Swordsman
Join Date: Jun 2012
Posts: 257
![]() |
Can't we make slings more powerful in the early game by upgrading pebbles from 1d2 to say 3d2 or something like that? Iron shots would have to be upgrade somewhat as well, but maybe mostly through being less likely to break. This would make a (+0,+0) sling with (+0) pebbles stronger than most non magic melee weapons but once the player gets to magic and ego weapons, slings are not that good anymore, even if also magic/ ego with magic/ego ammo (unless it's a good buckland of course).
|
![]() |
![]() |
![]() |
#6 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,086
![]() |
Slings should be more effective...but not as effective as they are currently (Buckland)....*scratches head*. I think slings are perfectly fine the way they are now :P
Dont forget, +2/+2 Buckland slings are very rare, you wont find one every game. Edit: as for early game effectiveness, I really dont see a need. They are what 80% of my characters use early game anyway, simply because they (and shots) are so common early on. While a heavy xbow with bolts of fire does more damage, I dont have that yet, but my magic sling with pebbles of fire (+5,+5) does the job just fine. Last edited by Estie; February 3, 2016 at 11:08. |
![]() |
![]() |
![]() |
#7 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
Quote:
Hm. in 4.x extra shot and extra might is restricted to bows it seems. I have vague memory of seeing extra shot H and LXbows in older versions. Has this changed or do I just member something that didn't actually happen? Anyway, slings have only one ego-type: buckland. |
|
![]() |
![]() |
![]() |
#8 | |
Prophet
Join Date: Apr 2008
Posts: 2,928
![]() |
Quote:
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
|
![]() |
![]() |
![]() |
#9 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
Quote:
After your post I took a second look and noticed that buckland is "item:bow:Sling" So yes, my memory is correct, my eyes need fixing. |
|
![]() |
![]() |
![]() |
#10 |
Knight
Join Date: Dec 2008
Posts: 639
![]() |
How about an ego sling that has a good chance to stun, and gives rStun?
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
slings, bows and ammo | fizzix | Vanilla | 25 | December 1, 2009 06:18 |