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Old April 25, 2017, 23:20   #11
Nick
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Quote:
Originally Posted by t4nk View Post
Nick, I think what's happening is: process_monsters() -> monster_check_active() -> monster_can_hear_or_smell() -> (monster smell is > 0 and scent == 0) -> process_monster_timed() -> monster_reduce_sleep() -> stealth check fail (I recall Nomad likes warriors).
Aha, thank you.
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