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#1 |
Rookie
Join Date: Mar 2022
Posts: 2
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My heart broke every time i need to part with a unique item because i have no more place to store them.
collecting all the artifacts of the game is a good part of the fun. I would like a change, maybe a museum in Town where i can donate my artifacts instead of selling or dropping them. Of course the museum would keep the artifacts forever exposed to visitors (namely my character) no matter how long i dive into the dungeon. |
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#2 |
Knight
Join Date: Jul 2009
Posts: 652
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In lib/gamedata/constants.txt, go to the store part, and chuck in a zero to max store inven max.
I always play like that as well, I hate wasting time managing inventory in town. It will bork the UI a little bit so you have to scroll instead of use hotkey shortcuts after enough items are there, but atleast you can store all the artifacts. ![]() |
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#3 |
Rookie
Join Date: Mar 2022
Posts: 2
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Thanks a lot
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#4 |
Swordsman
Join Date: Mar 2012
Posts: 422
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I've seen people suggest the idea of a museum before, but they have usually been ignored.
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#5 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,077
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You could bolster the suggestion with code for that museum. It already exists, in ToME 2 where it is called the "Mathom-House" (great name btw). So even if someone has only a little knowledge of coding, maybe some advanced copy-pasting would work ?
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#6 | |
Adept
Join Date: Apr 2021
Posts: 107
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Quote:
But you wouldn't need to. Anyone wanting to implement a museum should start by implementing a second home. Then you just need to remove the ability to take things out again. (And a few other things.) |
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#7 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,001
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In a sense, an "artifacts" tab in the knowledge menu could fit the bill? I don't have a version of the game around right now to check if there already exists one.
__________________
Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. Last edited by fph; March 26, 2022 at 07:23. |
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#8 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,077
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Not really; its more of a "look what I found" place for things that are interesting for a variety of possible reasons, but not useful to @ (anymore).
For example, the warrior finds the highest mage book on level 20 ? Chuck it in there, and in any future dumps it will be displayed with entry of the dlvl it was found on. |
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#9 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,677
Donated: $40
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It is worth noting that the original fail rate when skill was less than device difficulty* was punitive beyond belief:
Code:
let dd = MIN(device level, 50) if skill <= dd Pact = 1/(3+ dd - skill) else ??? * which (obviously from the code) maxed out at DL 50 |
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#10 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,077
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Wrong thread @Pete ?
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