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#61 | |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 37
Posts: 1,098
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#62 |
Adept
Join Date: Oct 2009
Posts: 204
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Teleport is still not a completely safe action. You can be in LOS of something scary at your destination too.
Destruction/Genocide is safer, but now monsters can resist (which I like) Teleport Level is safest, but you still lose on current dungeon loot. I guess my ideal curves for escapes for different classes would be similar to this: Basically I want fail rates to correspond to Int more strongly, so a character's fail rates arent completely dependent on Race/Class. I think Magic device skill should deal with damage/effect more than fail rates. Dumb = 10int, Mid = 18/50, Smart = 18/200 Code:
DumbWarrior|MidW|SmartW|DHybrid|MH|SH|DCaster|MC|SC ?Phase |10%|1% |0% |5% |1% |0% |3% |1% |0% ?Teleport|25%|10%|1% |12% |5% |0% |7% |2% |0% ?TLevel |50%|20%|5% |35% |10%|3% |25% |10%|1% ?Destruct|80%|40%|20% |50% |25%|15%|30% |15%|7% ?Genocide|50%|25%|10% |30% |10%|6% |20% |13%|4% I do realize at this point it's probably way too difficult to change and balance, so I guess nevermind. |
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#63 | |
Rookie
Join Date: Feb 2011
Location: NYC
Posts: 10
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#64 |
Scout
Join Date: Jul 2013
Posts: 39
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Quick question about magic eaters: Does spell power or device power boost his casting damage?
Also, can you implement the three-key casting thing? It'd be nice to just press 'z' to instant access the list of rod categories. Failing a code fix, is there a way to create a macro that does this for myself? How would I map "press m then press z" to the z key? |
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#65 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Hit '@' to bring up the macros and keymaps screen, make a new keymap, have the keymap be "mz", and trigger when you hit "z".
If you ever need to access the normal "z" command, you can do it by hitting "\" first; that temporarily turns off all keymaps. |
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#66 | |
PosChengband Maintainer
Join Date: Jan 2008
Posts: 702
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Quote:
Edit: Spellpower boosts damage. |
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#67 |
Scout
Join Date: Apr 2011
Location: San Diego
Posts: 33
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This variant
Loved the competition and love the variant. Easily one of my favorite of all time--certainly my favorite in 10 years or so(!). Great work.
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#68 |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 37
Posts: 1,098
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Did anyone notice that 'struggling to maintain possession of the current body' can have the PARALYSIS-like effect? I think this REALLY needs to be toned down.
Look at this: > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight misses you. <x2> > The Camelot Knight magically summons Knights! > The White knight hits you. > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight hits you. > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight misses you. > The Novice paladin misses you. > The Novice paladin hits you. > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight misses you. > The White knight hits you. > You stand your ground! > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight hits you. > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight hits you. > You struggle to maintain possession of your current body! > *** LOW HITPOINT WARNING! *** > The White knight hits you. > You struggle to maintain possession of your current body! > What a noble sacrifice! > Death greets me warm, now I will just say goodbye. > Goodbye, Hugo$oul 76! After my HP dropped to the RED category, in the 80s, it was essentially game over. I couldn't even land a hit afterwards. Ok, I admit taking full-blame for encouraging the 'body ejection' mechanism since this has made the game way harder in horrid situations such as this. On another note, Guinevere should be added in the game, and alongside Arthur Pendragon. Guinevere should be a menacing spellcaster with mana bolts like Sir Gawain as well as confusion/blindness. If Guinevere dies, Pendragon should become berserk, with increased spellcasting/attacks Last edited by HugoTheGreat2011; September 2, 2013 at 01:11. |
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#69 | |
PosChengband Maintainer
Join Date: Jan 2008
Posts: 702
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Quote:
I'm evil, but I'm not *that* evil ![]() |
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#70 |
Swordsman
Join Date: Mar 2008
Location: Burlingame CA
Age: 57
Posts: 254
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