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#11 | |
Scout
Join Date: Jul 2011
Location: Norway
Posts: 47
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Quote:
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#12 |
Swordsman
Join Date: Jul 2011
Location: Vancouver Canada
Posts: 293
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#13 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Don't melee unknown undeads without disen resist (great wyrms would be Balance and Chaos).
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#14 |
Scout
Join Date: Jul 2011
Location: Norway
Posts: 47
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junk Mormegil, Anduril, Gurthang, Mundwine, Lotharang and Belegennon?
I made myself a simple spreadsheet to compare the pros and cons of the different items, and came to the conclusion that I can leave Mormegil, Anduril, Gurthang, Mundwine, Lotharang and Belegennon in the dungeon.
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#15 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Anduril has resist disenchantment, that is useful as swap if you don't need the speed from Ringil. Belegennon has high stealth and resist poison (and it is light), so that is also something you might want to keep for now too.
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#16 |
Scout
Join Date: Jul 2011
Location: Norway
Posts: 47
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Ooops!
It's to late, I already left them.
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