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Old December 27, 2016, 05:17   #181
Derakon
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Quote:
Originally Posted by Estie View Post
Its rare that an off weapon brand is useful. The majority are not very helpful (slay animal or poison brand), or already coverd by the same brand present on the weapon, or simply worse than standard options for the slot, like your case.
Are you kidding? Glaive of Pain + Ring of Acid was a very standard combination back in the days when elemental rings gave elemental brands in melee. Those 9d6 damage dice get an impressive boost, making the brand an effective Ring of Damage (+62) on average. ...in retrospect, that makes it pretty obvious why off-weapon brands got made vastly more rare.

Of course, the Glaive of Pain isn't available in a randarts game, but even a puny 2d5 Longsword gets an extra 12 damage/blow on average, which is quite respectable from the amulet slot.

Acid brand is also pretty reliable; there's many dangerous enemies that aren't resistant to acid. Sauron is of course the most notable of these. I mean, yes, many brands are not as helpful. The only really useful ones in the endgame are acid, evil, undead, demon, and maybe dragon -- which leaves poison, frost, fire, electricity, animal, orc, troll, giant...what am I forgetting? Anyway, there's plenty of non-useful brands. But that doesn't mean that all off-weapon brands are useless.
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Old December 27, 2016, 22:29   #182
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Quote:
Originally Posted by Derakon View Post
Are you kidding? Glaive of Pain + Ring of Acid was a very standard combination back in the days when elemental rings gave elemental brands in melee. Those 9d6 damage dice get an impressive boost, making the brand an effective Ring of Damage (+62) on average. ...in retrospect, that makes it pretty obvious why off-weapon brands got made vastly more rare.

Of course, the Glaive of Pain isn't available in a randarts game, but even a puny 2d5 Longsword gets an extra 12 damage/blow on average, which is quite respectable from the amulet slot.

Acid brand is also pretty reliable; there's many dangerous enemies that aren't resistant to acid. Sauron is of course the most notable of these. I mean, yes, many brands are not as helpful. The only really useful ones in the endgame are acid, evil, undead, demon, and maybe dragon -- which leaves poison, frost, fire, electricity, animal, orc, troll, giant...what am I forgetting? Anyway, there's plenty of non-useful brands. But that doesn't mean that all off-weapon brands are useless.
No, not all off weapon brands are always useless. But why do you state that in such a way as to make it look like it contradicts my post ?
All I am saying is that I often find off-weapon brands in my randart games, but that I rarely end up using them because most of the time, other items are better in that slot. Rare != never.
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Old February 22, 2017, 10:55   #183
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Today I have found the Robe of Helen. No wonder why she goes outside so lightly clothed: it gives her immunity to cold!
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Old February 22, 2017, 13:23   #184
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The levels beyond 100 were quite interesting. One I started in a very large lava cavern filled with dozens of greater demons. Later I found the Arkenstone of Gatang (+8, +7) which provides immunity to cold and rPoison. Between this, and the Cloak of Tiriand I found (+4, +7) my Long Sword 'Naenya' of extra attacks <+2> (+12, +21) (4d5) I'm doing 900 to not rPois, almost 800 to others, 1200+ to Undead and that's before I self haste and put on a RoD.
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Old March 2, 2017, 13:17   #185
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And Grotug wins the thread.

Last edited by Grotug; March 4, 2017 at 12:14. Reason: Edited with an actually memorable Randart.
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Old March 8, 2017, 01:04   #186
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Not bad for the first randart my warrior found this game:

Code:
a) the Main Gauche of Earada (1d5) (+18,+15)
     Dropped by a young black dragon at 1550 feet (level 31)
     
     Slays undead (powerfully), demons (powerfully), giants, animals.
     Branded with fire.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 94.2%
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Old March 8, 2017, 02:00   #187
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Holy thats nice. But mark my words, you are going to despise it ere the helm of telepathy is found.
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Old March 9, 2017, 00:06   #188
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That thing of Grotug's is quite strong

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Old March 9, 2017, 00:33   #189
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well, i found a mace of distruption (12d8), +1 str, NO slays or brands.
and then i found a cloak of acid brand. 1100 dmg x round.


it's funny to note that if you have an off-weapon brand, and you wield a weapon with "weak" brand, you will get a text saying "xx damage vs acid, xx damage vs acid", with two different values.
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Old March 9, 2017, 01:37   #190
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Quote:
Originally Posted by Grotug View Post


And Grotug wins the thread.
Meh, not even close. Well, actually it's quite close . I think I had a +2 attacks ring and another +1 attacks ring... on a Priest. (Can't remember if I actually found them, but... whatever.)

EDIT: Also, this. Look at the penultimate post.
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