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Old December 23, 2016, 18:03   #41
HugoTheGreat2011
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Or maybe there should be certain quivers that last longer than others...like a "wooden quiver" would last maybe 5,000 turns and then it "falls apart". A "mitril quiver" would last the entire game...
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Old December 30, 2016, 05:40   #42
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Another feature?

When character undergoes wraithform (via Wraithform mutation, for instance), the character now reflects bolts?? However, if going onto World Map (via '<') in Wraithform and navigating elsewhere, there's no message saying the Wraithform wore out by timer??
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Old December 31, 2016, 19:05   #43
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Reflection from wraithform is not new.
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Vanilla should not have any fuzzy detection!
My Vanilla wins: Yuna, Rena, Nana
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Old January 1, 2017, 04:21   #44
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Quote:
Originally Posted by Cold_Heart View Post
Reflection from wraithform is not new.
Just double-checking. Despite being playing PosChengband for ages, this was the first time I noticed that Wraithform gave Reflection.
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Old January 2, 2017, 10:44   #45
MITZE
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Exclamation Bug

Just started an Artemis-parentage bowmaster, which itself started with not one but two short bows; one equipped and one in the inventory.

EDIT: Also started with no melee weapon. Probably should at least get a dagger or something.
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Last edited by MITZE; January 9, 2017 at 10:33. Reason: Forgot something.
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Old January 5, 2017, 08:17   #46
MITZE
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Exclamation Bug

The damage bonus to spells as such supplied by =Wizardry doesn't seem to apply to the damaging chants of the 'Hex' realm of magic.

I haven't checked to see if it's already the case, but it would be nice if the bonus also worked so that it applied to not only damaging magic spells, but also to healing spells and various teleportation spells--possibly to other spell varieties that I'm forgetting, too.
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Old January 9, 2017, 08:12   #47
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Question Bug?

Giant-pact warlocks start with a short sword, instead of a preferred weapon (the weakest non-digger preferred weapon is the claymore, incidentally).
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Old January 17, 2017, 07:50   #48
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Exclamation Bug

Force-trainers' force spells don't appear in the character dumps.

EDIT: Force-trainers also seem to have the retaliation flag, but it doesn't show up on the character sheet.
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Last edited by MITZE; January 17, 2017 at 08:26. Reason: Added a bug
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