Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old December 12, 2015, 11:43   #21
StMicah
Adept
 
Join Date: Feb 2015
Posts: 104
StMicah is on a distinguished road
Don't know if this is a bug or not—
on 4.0.4 and the latest build, when I create a character (or play one of their descendants) the randarts log that is created contains the regular artifacts.
StMicah is offline   Reply With Quote
Old December 12, 2015, 14:03   #22
Nick
Vanilla maintainer
 
Nick's Avatar
 
Join Date: Apr 2007
Location: Canberra, Australia
Age: 51
Posts: 6,114
Donated: $60
Nick is on a distinguished road
Quote:
Originally Posted by StMicah View Post
Don't know if this is a bug or not—
on 4.0.4 and the latest build, when I create a character (or play one of their descendants) the randarts log that is created contains the regular artifacts.
Not a bug - it goes through and evaluates all their power, then later in the file you will see new artifacts being generated of similar power.
__________________
One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in the darkness bind them.
Nick is offline   Reply With Quote
Old December 12, 2015, 16:45   #23
wobbly
Knight
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 832
wobbly is on a distinguished road
Quote:
Originally Posted by luneya View Post
At a guess, this is a platform specific bug; I don't recall any such problems playing 4.0.3 on OS-X, and I just received a level with immediate quality data in 4.0.4, and it displayed correctly. You'll have to provide more data on how you're running the game before anyone can troubleshoot.
Windows 7 (Nividia). All default settings except I use Ascii instead of tiles. The messages flash quickly on the screen and I'm left with a blank line.
wobbly is offline   Reply With Quote
Old December 12, 2015, 17:18   #24
StMicah
Adept
 
Join Date: Feb 2015
Posts: 104
StMicah is on a distinguished road
Quote:
Originally Posted by Nick View Post
Not a bug - it goes through and evaluates all their power, then later in the file you will see new artifacts being generated of similar power.
Cool...I looked further through the file. Thanks.
StMicah is offline   Reply With Quote
Old December 13, 2015, 11:07   #25
geoff_tewierik
Apprentice
 
Join Date: Mar 2009
Posts: 89
geoff_tewierik is on a distinguished road
Two things I've noticed in 4.0.4.

With a full inventory if I go into a shop to buy a potion and I am carrying a full inventory I don't get the message I have a full inventory so can't buy it, but I get this instead. The buy (max 0) 1 is the only hint I get I can't buy the item. Took me a minute to work out it was because my inventory was maxed.



Second one is the looking and recalling a NPC doesn't give me the deails straight away, it over writes the line description of the NPC with -more- and then I have to hit enter to see the description. Doesn't happen all the time.

Last edited by geoff_tewierik; December 13, 2015 at 12:47.
geoff_tewierik is offline   Reply With Quote
Old December 14, 2015, 22:17   #26
Egavactip
Swordsman
 
Join Date: Mar 2012
Posts: 260
Egavactip is on a distinguished road
The interface now does strange things when your inventory is full. It doesn't tell you it is full and that you can't pick up/buy whatever it is you wanted. It just doesn't give it to you. So if you are not careful, you could try to pick something up and walk away, not noticing it is still on the ground--especially if there were multiple items in the square.
Egavactip is offline   Reply With Quote
Old December 14, 2015, 23:58   #27
Ingwe Ingweron
Veteran
 
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,237
Ingwe Ingweron is on a distinguished road
Quote:
Originally Posted by geoff_tewierik View Post
With a full inventory if I go into a shop to buy a potion and I am carrying a full inventory I don't get the message I have a full inventory so can't buy it, but I get this instead. The buy (max 0) 1 is the only hint I get I can't buy the item. Took me a minute to work out it was because my inventory was maxed.
I think this error cropped up sometime in the 4.0.? series of fixes. If I recall, it worked correctly in 4.0
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are Dead
Ingwe Ingweron is offline   Reply With Quote
Old December 16, 2015, 08:50   #28
geoff_tewierik
Apprentice
 
Join Date: Mar 2009
Posts: 89
geoff_tewierik is on a distinguished road
Hadn't noticed a problem with the store/max inventory in 4.0.3, so if it's a recent thing I've just experienced it until 4.0.4.
geoff_tewierik is offline   Reply With Quote
Old December 22, 2015, 19:09   #29
Thraalbee
Swordsman
 
Thraalbee's Avatar
 
Join Date: Sep 2010
Location: Stockholm
Posts: 364
Thraalbee is on a distinguished road
Randart diggers seems to have lost their Tunneling bonus.

Code:
the Shovel of Ragas (1d2) (+11,+18) [+13] <+6, +1>
--------------------------------------------------
+6 strength.
+6 intelligence.
+6 wisdom.
+6 searching skill.
Slays evil creatures, animals, dragons (powerfully), demons (powerfully).
Branded with poison, weak acid.
Provides resistance to fire, nether.
Provides protection from confusion.
Radius 1 light.

When activated, it deals 60 damage to all undead creatures that you can see.
Takes 73 to 81 turns to recharge.
Your chance of success is 77.7%


Min Level 58, Max Level 127, Generation chance 5, Power 376, 6.0 lbs
Based on Soulkeeper.


the Mattock of Lione (1d8) (+14,+12) [+29]
------------------------------------------
Slays giants, undead.
Provides resistance to lightning.
Provides protection from fear, confusion.
Slows your metabolism.  Prevents paralysis.  Grants the ability to see
invisible things.  


Min Level 35, Max Level 127, Generation chance 1, Power 193, 25.0 lbs
Based on Tuor.


the Mattock of Luromir (2d8) (+9,+17) [+30] <+4>
------------------------------------------------
+4 wisdom.
+4 constitution.
+4 speed.
Slays trolls, demons, orcs, undead (powerfully).
Branded with weak lightning, fire.
Provides resistance to acid.
Blessed by the gods.  Speeds regeneration.  Grants the ability to see invisible
things.  


Min Level 56, Max Level 127, Generation chance 12, Power 357, 22.5 lbs
Based on Avavir.
Thraalbee is offline   Reply With Quote
Old December 22, 2015, 23:28   #30
MattB
Veteran
 
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,087
MattB is on a distinguished road
Quote:
Originally Posted by Thraalbeast View Post
Randart diggers seems to have lost their Tunneling bonus.

Code:
the Shovel of Ragas (1d2) (+11,+18) [+13] <+6, +1>
--------------------------------------------------
+6 strength.
+6 intelligence.
+6 wisdom.
+6 searching skill.
Slays evil creatures, animals, dragons (powerfully), demons (powerfully).
Branded with poison, weak acid.
Provides resistance to fire, nether.
Provides protection from confusion.
Radius 1 light.

When activated, it deals 60 damage to all undead creatures that you can see.
Takes 73 to 81 turns to recharge.
Your chance of success is 77.7%


Min Level 58, Max Level 127, Generation chance 5, Power 376, 6.0 lbs
Based on Soulkeeper.
Endgame spade! Why complain?
MattB is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
4.0.3 bugs Nick Vanilla 86 December 6, 2015 19:16
4.0.2 Bugs Ingwe Ingweron Vanilla 205 November 13, 2015 03:31
4.0.1 Bugs Elsairon Vanilla 116 September 10, 2015 08:45
Bugs with 3.5 donalde Vanilla 10 February 24, 2014 18:28
Bugs Adley Development 2 October 10, 2010 22:11


All times are GMT +1. The time now is 10:10.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.