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Old November 6, 2016, 20:17   #11
Estie
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Great - can I use the savefile or do I have to start new ?
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Old November 6, 2016, 20:23   #12
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Quote:
Originally Posted by Estie View Post
Great - can I use the savefile or do I have to start new ?
Same savefile should be fine.
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Old November 7, 2016, 02:49   #13
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Crash to desktop. Reopened the save & the potion flavours had changed.
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Old November 7, 2016, 09:47   #14
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Quote:
Originally Posted by wobbly View Post
Crash to desktop. Reopened the save & the potion flavours had changed.
That's really odd. Is that the latest nightly?
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Old November 7, 2016, 11:30   #15
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angband-4.0.3-485-g605f365
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Old November 7, 2016, 12:37   #16
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Quote:
Originally Posted by wobbly View Post
angband-4.0.3-485-g605f365
Right - that had a bug that resulted in frequent crashes. There is a later version (f8c0ff6) that has that bug fixed.

Still don't know why the potions would have changed...
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Old November 8, 2016, 10:26   #17
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Not really a bug, but this vault is misaligned:

Code:
name:Huge
type:Greater vault
rating:45
rows:17
columns:39
min-depth:0
max-depth:0
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%+2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@8#2#8#2#8#2#88888888888#8#2#8#2#8#2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#2+%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
should probably be:

Code:
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%+2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@2#8#2#8#2#8#88888888888#8#2#8#2#8#2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2+%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Old November 8, 2016, 10:31   #18
PowerWyrm
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While were's at it, same goes for the modified version:

Code:
name:Huge - Modified
type:Greater vault
rating:45
rows:17
columns:39
min-depth:0
max-depth:0
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@8@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@#@%
D:%@8@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@8@2@%
D:%@#@#@@@@@@@@@@@@@@@@@@@@@@@@@@@#@#@#@%
D:%@2@8@2#8#2#8#2#8#2#8#2#8#2#8#2#8@2@8@%
D:%@#@#@#@@@@@@@@@@@@@@@@@@@@@@@@@@@#@#@%
D:%@8@2@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@2@%
D:%@#@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@2@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
should probably be:

Code:
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@#@%
D:%@8@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@8@8@%
D:%@#@#@@@@@@@@@@@@@@@@@@@@@@@@@@@#@#@#@%
D:%@2@2@2#8#2#8#2#8#8#8#8#2#8#2#8#2@2@2@%
D:%@#@#@#@@@@@@@@@@@@@@@@@@@@@@@@@@@#@#@%
D:%@8@8@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8@8@%
D:%@#@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#@%
D:%@2@2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2@%
D:%@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#8#2#%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Old November 8, 2016, 10:33   #19
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And for more symmetry, here's a modified version of Curlicues One:

Code:
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%@^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#8@^^^^^^^^@%
D:%@.............@@@@@@@@@@@@^^^^@@@...&&@@+@%
D:%@..@@@@@@@^^^@@..........@@^^^^@...&&@@26@%
D:%@.@@&^4..@@^^@..@@@@@@@...@^^^^@...&@@...@%
D:%@.@89^4...@^^@.@@^^^^^@@..@^^^^@...&@4444@%
D:%@.@@9666..@^^@.@89644^^@..@^^^^@...&@4444@%
D:%@..@@@@@..@^^@.@@96444444@@...@@242@@4...@%
D:%@^^^^^^^^@@^^@..@@@@@@@@@@....@^^^^@2..22@%
D:%@@@@@@@@@@^^^@2&2&2&242424242@@^^^^@9..@@@%
D:%#^^^^^^^^^^@@@@@@@@@@@@@@@@@@#^^^^^@9..#8@%
D:%@@@@@@@@@@^^^@2&2&2&242424242@@^^^^@9..@@@%
D:%@^^^^^^^^@@^^@..@@@@@@@@@@....@^^^^@2..22@%
D:%@..@@@@@..@^^@.@@96444444@@...@@242@@4...@%
D:%@.@@9666..@^^@.@89644^^@..@^^^^@...&@4444@%
D:%@.@89^4...@^^@.@@^^^^^@@..@^^^^@...&@4444@%
D:%@.@@&^4..@@^^@..@@@@@@@...@^^^^@...&@@...@%
D:%@..@@@@@@@^^^@@..........@@^^^^@...&&@@26@%
D:%@.............@@@@@@@@@@@@^^^^@@@...&&@@+@%
D:%@^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#8@^^^^^^^^@%
D:%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Old November 8, 2016, 15:34   #20
Ingwe Ingweron
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Wield Thorin and get the message, "oops, it feels deathly cold". Clearly it is cursed. Use Identify, but still "You do not know the full extent of this item's powers." (Playing with "know runes" option, so all runes are identified.) Can't remove curse because, "you have no curses to remove."

EDIT: Further playtesting shows that the curse can be revealed by use (poison, in this case), and then removed. So, it appears that Identify spells and scrolls are not revealing curses in some, or perhaps all, cases.
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