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Old January 28, 2017, 20:47   #31
T-Mick
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Quote:
Originally Posted by Monkey Face View Post
On a keyboard you should be able to use the number pad (or the numbers at the top) to move diagonally. 1 is down left, 3 down right, 7 up left, 9 up right. (2,4,6, and 8 are down, left, right, and up respectively while 5 is rest.)
Learn Vi keys. Once you do, you'll never want to use a number pad again.
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Old January 28, 2017, 21:09   #32
Pete Mack
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So true, Much better ergonomics too.
Quote:
Originally Posted by T-Mick View Post
Learn Vi keys. Once you do, you'll never want to use a number pad again.
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Old January 28, 2017, 21:47   #33
Grotug
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This keyset?

Code:
y k u
 \|/
h-.-l
 /|\
b j n
Seems... very counterintuitive. But I suppose if I were to get used to it I'd never go back. Seems like it might take some getting used to, though.
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Old January 29, 2017, 01:39   #34
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Ha-Ha! Found a new endgame weapon. Wowsers. Great name. Crazy damage. One of the few artifacts I don't think I've seen mentioned on the forums. I need a source of rDisenchant, though. I think there's a "Weaponmastery on the other side of the level, but "Trickery is currently sustaining my DEX. What to do... prolly use it as a swap.
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Old January 29, 2017, 01:58   #35
Derakon
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Hm...Doomcaller?

I was always partial to the Lead-Filled Mace "Skullcleaver" myself (It's a mace! That cleaves skulls!"), but that one's not in Vanilla.
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Old January 29, 2017, 03:26   #36
Grotug
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Originally Posted by Derakon View Post
Hm...Doomcaller?

I was always partial to the Lead-Filled Mace "Skullcleaver" myself (It's a mace! That cleaves skulls!"), but that one's not in Vanilla.
Yep, you got it. Skullcleaver is a good one, too. I'm thinking the [-50] is not worth it, though (nevermind aggravation). I nearly died whacking away at a horned reaper. I think my acid branded beaked axe of Húrin is doing just fine


Hmmm... is a 'spear of ice' not frost? I have been stunned and given a cut from Catoras' spear of ice, even though I am wearing 'Nenya' which provides immunity to frost.

Hmm.. Eol just dropped Calris. This gives the rDisenchant I need. Hmmmm... I guess damage to dragons is better than demons? Not sure on that one. Also not sure how much the -20 to hit is going to make me miss.

Last edited by Grotug; January 29, 2017 at 03:53.
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Old January 29, 2017, 04:14   #37
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-20 to hit is a lot. Holy Infusions will fix it.
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Old January 29, 2017, 04:29   #38
Grotug
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Originally Posted by Pete Mack View Post
-20 to hit is a lot. Holy Infusions will fix it.
I'm an illiterate warrior. What I can't decide is if I want to ditch the Doomcaller. Can't be meleeing Morgoth with it if it's gonna leave me so exposed to his blows.
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Old January 29, 2017, 09:41   #39
Pete Mack
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Doomcaller is a lot of fun IF you are already at full strength: 18/200 CON, HP near 900. Try it on dragons first. Hurin is pretty weak for an endgame weapon.
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Old January 29, 2017, 10:41   #40
Pondlife
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Quote:
Originally Posted by Grotug View Post
This keyset?

Code:
y k u
 \|/
h-.-l
 /|\
b j n
Seems... very counterintuitive. But I suppose if I were to get used to it I'd never go back. Seems like it might take some getting used to, though.
The HJKL key assignments originally came from the Lear Siegler ADM-3A terminal:

https://commons.wikimedia.org/wiki/F...inal_ADM3A.svg

This was used for the vi editor, and rogue (which added the diagonal movement keys).

I've been using them for vi and roguelikes for ages, and as you say once you get used to them you don't go back.
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rogue, hack, moria, nethack, angband & zangband.
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