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#1 |
Knight
Join Date: May 2007
Location: US
Age: 45
Posts: 730
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pricing on slay ego weapons
Hi, started a new version of angband, a nightly build posted on the 29th, my dwarven rogue found a dagger (+3+3) SD on dungeon level 1, but it only sold for about 120 gold. Now later I killed farmer maggot and picked up a
mace (+1+3) it sold for about 400 gold. I would have figured a slay's branded weapon to be worth more, or is it now figured on item type instead? My dwarf's charisma was at 6 on both occasions. One more thing of note, first game my dwarf got killed on first trip to the dungeon, he had 2 torches started out with, wielding 1 of those, and the other in his pack, after he got killed he restarted back on town level, (cheat mode, no death). He now had 2 torches in his backpack and was still wielding the 1 he had in his equipment list. He gained an extra torch by dying. |
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#2 |
Sangband 1.x Maintainer
Join Date: Apr 2007
Posts: 523
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I'd assume that the brand on a dagger is basically worthless, and the game now knows that.
1d4 (x3 for dragons) << 2d4 for all critters. Edit: Slay Dragon is probably x3 not x2
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a chunk of Bronze {These look tastier than they are. !E} 3 blank Parchments (Vellum) {No french novels please.} |
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#3 |
Angband Devteam member
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Precisely. Thank you for the concise illustration. Weapons are now correctly priced for their total damage against all monsters (though this is not perfect, e.g. it doesn't add value for acid being useful vs. Sauron).
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