![]() |
#21 |
Veteran
Join Date: Nov 2013
Posts: 1,353
![]() |
Thanks! Making some really dumb mistakes. Meant to ?phase but I swapped back to my teleportation-is-forbidden ring of damage +12 instead because
![]() Good point about N/S! I do 'W' on traps more often than not. Last edited by Grotug; March 11, 2017 at 21:49. Reason: replying to pete mack |
![]() |
![]() |
![]() |
#22 |
Rookie
Join Date: Nov 2014
Posts: 19
![]() |
You'll definitely want to turn on the "automatically clear -more- prompts" option--no question it'll save double-digit minutes over the course of a full run.
|
![]() |
![]() |
![]() |
#23 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,429
![]() |
Is there a way to macro scrolls in vanilla? In Pos I'd inscribe @rp on phase scrolls then macro rp to 5 on the num-pad but I don't think it works in vanilla.
|
![]() |
![]() |
![]() |
#24 |
Prophet
Join Date: Dec 2009
Posts: 9,024
![]() |
You can inscribe "@r1", "@r2", etc. on your scrolls, then make a keymap that does "r1" or "r2"; the inscription lets you refer to the scroll by the inscribed number instead of the letter of the slot it's in. In general the inscription is @, then the letter of the command, then the number you want to assign to the item. I usually don't bother to inscribe scrolls, but I do inscribe spellbooks and rods.
|
![]() |
![]() |
![]() |
#25 |
Knight
Join Date: Dec 2008
Posts: 625
![]() |
What's the lowest turncount? (number of key-presses- not including resting). Seems like you could ballpark it if you make assumptions about how many seconds per press. If you assume 1 second average per press (I don't know if that's too low, but maybe a balance between actions that can happen many times per second versus the inevitable pauses to look through vaults, make equipment choices etc, that would be ~11k turns. maybe if things like running make up a huge proportion of turns then you could have 5 turns/sec which would maybe be closer to some of the low turn counts I think I remember seeing advertised. Obviously very tough to play so quickly!
|
![]() |
![]() |
![]() |
#26 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,920
Donated: $40
![]() |
@bh--
Running counts as multiple player turns, so 1s is actually to high. |
![]() |
![]() |
![]() |
#27 |
Knight
Join Date: Dec 2008
Posts: 625
![]() |
Seems like graphical settings (animations, keypress lag, run behavior) would make a lot of difference then. Also processor speed?
|
![]() |
![]() |
![]() |
#28 | |
Prophet
Join Date: Mar 2008
Posts: 2,712
![]() |
Quote:
If the game requires skill, there should be decisions. Hard decisions. Thinking should be the bottleneck, not typing. I don't think I've ever won much faster than 10 hours over 4 separate sittings. I could imagine 8 hours might have been possible for me back then, but I am probably kidding myself. That would have been playing a harder version of 3.0 but with ID on walkover. Fast ID makes a huge difference. There was a famous guy named Lev before my time. I never interacted with him. One of his proud achievements was a win in a 24 hour window, I believe. Has the game become so infantile three hours is even a discussion? I know 3.1+ was such a joke that I eventually resorted to playing egoless, but I keep reading the game is supposedly less broken now. |
|
![]() |
![]() |
![]() |
#29 |
Knight
Join Date: Dec 2008
Posts: 625
![]() |
I don't know how serious anyone is taking this- I think this is just people talking.
|
![]() |
![]() |
![]() |
#30 | |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,429
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
Tags |
speed, speedrun |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Reviving Iso-Angband, an isometric view addon for Angband | Hajo | Development | 111 | August 3, 2014 20:44 |