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#1 |
Rookie
Join Date: Apr 2015
Location: Czech Republic
Posts: 14
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Noob - gear question
Hi,
i am almost new here... here is my question: to wear or not to wear a whip of Gothmog dump: http://angband.oook.cz/ladder-show.php?id=17643 I have some difficulties with monsters constantly disenchanting my gear. It is anoying and probably dangerous, but i dont have how to resist it yet. This is my deepest dive so far and I am afraid to do another step... |
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#2 | |
Veteran
Join Date: Jun 2007
Posts: 1,391
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Quote:
Generally, wrt. disenchanting monsters: Avoid melee. AFAIK there's nothing that disenchants at a distance. So: Find a bow/x-bow and use arrows... or just teleport them away (wand, and I believe rogue's get the spell in a book too?). |
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#3 | |
Rookie
Join Date: Apr 2015
Location: Czech Republic
Posts: 14
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Quote:
My bad this is two part question. You answerd the second part. I am usualy trying to do it the way you suggest. But i do not know what monster does what yet... And smehow monsters like this are often acompanied by lot of others. |
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#4 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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#5 |
Adept
Join Date: Feb 2009
Posts: 243
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I would recommend against Gothmog. As a rogue, one of your greatest assets is your superb stealth. Gothmog aggregates monsters which means your stealth is meaningless.
I could be wrong, but I think when something breathes disenchantment there is a chance your gear can be disenchanted. Most, if not all, artifacts tend to resist disenchantment so they won't be affected as easily. And obviously things like disenchantment eyes and molds that don't move should be attacked from a distance. |
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#6 | |
Rookie
Join Date: Apr 2015
Location: Czech Republic
Posts: 14
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Quote:
I saw damage and then a lot of damage... it is "The whip!" you know... Nevermind, I will not to use it. It will be probably the best to destroy it. And yes, molds, jelys, eyes and shroom patches monsters are best fried with fireball or from behind and distance. I know it now and it hurt just a little. |
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#7 |
Veteran
Join Date: Jun 2007
Posts: 1,391
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#8 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Disenchantment breath will try to disenchant a single random piece of equipment. It's a very rare breath weapon, though, especially compared to the number of enemies that hit to disenchant.
Artifacts have a 2/3rds chance of resisting being disenchanted, even if you don't have disenchantment resistance. I strongly recommend that new players turn on the cheat for full monster memory. There are monsters out there that can kill you in one turn, or render you helpless in one turn that then leads to you dying, and learning about each one the hard way is no way to play in this day and age. If you're strongly opposed to "cheating", then get a Rod of Probing and use it on unknown monsters to learn most of their abilities. |
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#9 | |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 701
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Quote:
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#10 | |
Rookie
Join Date: Apr 2015
Location: Czech Republic
Posts: 14
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Quote:
![]() What does it mean if in spoilers have monster in description: " It may breathe chaos (73) or disenchantment (73)" Is it like probability 73 of 100? I usual do not use spoilers but in this case i did and i do not fully understand. |
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