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#1 |
Scout
Join Date: Sep 2017
Location: Netherlands
Posts: 46
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As announced in the thread on bugs and issues in 4.1.0, I 'd like to float some ideas on how to expand and integrate perception in the game more fully, now that it has been revived.
Most of these ideas are suggestions for future development rather than issues of 4.1.0, so I decided to put them in a separate thread. I split the theme into 3 parts, to reduce the chance on a bloated stomach...
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Two monsters to turn cavers into cadavers, But only when together, With the small one in front. A hard one for poor Sméagol, who has never played angband. |
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