![]() |
#1 |
Adept
Join Date: Jan 2022
Posts: 206
![]() |
What's the reason for keeping the 18/xx stat display?
I've felt displaying stats above 18 as 18/xx instead of a plain numeric value is less intuitive than it could be for little reason. The latest vanilla version still has the 18/xx display, even though it's more newcomer friendly in other respects. I think it originally was taken from D&D, but Angband at this point is its own game, and later D&D editions dropped that notation anyway. It's not just the vanilla - Frogcomposband also uses this, and I think Hengband 3 alpha still uses this notation. Is there any particular reason for keeping it as it is?
|
![]() |
![]() |
![]() |
#2 |
Knight
Join Date: Jul 2009
Posts: 701
![]() |
Tradition ... For those of us who have played Angband or Moria before it, it is just very ingrained. Yes a straight up integer format would be just fine as well ...
|
![]() |
![]() |
![]() |
#3 |
Adept
Join Date: Jan 2022
Posts: 206
![]() |
Figured it'd be mainly out of tradition. That being said, not all variants keep this - last ZAngband versions switched to simpler representation, and that Touhou Hengband also displays stats as 3 through 40 (and they can temporarily go up to 50 through several effects)
|
![]() |
![]() |
![]() |
#4 |
Swordsman
Join Date: Dec 2009
Location: Dallas, Texas, USA
Posts: 455
![]() |
Tome 2 had linear stats as an option and Frogcomposband has a decimal stats option (18/155 becomes 33.5).
|
![]() |
![]() |
![]() |
#5 |
Knight
Join Date: Nov 2008
Posts: 882
![]() |
Yeah, you can use the 3 through 40.0 notation in FrogComposband. 18/xx is the default mostly because of tradition; but also to make some game mechanics more intuitive to new players, in particular that stat-ups work very differently from 18 up.
__________________
The Complainer worries about the lack of activity here these days. |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Any reason for removing in-game docs in 4.2? | chandergovind | Vanilla | 5 | June 25, 2020 18:41 |
Saving +1/-1 stat potions for late stat-gain | Pondlife | Vanilla | 8 | September 25, 2016 02:58 |
Is there a good reason there's no iOS port? | modusgolems | Development | 4 | December 31, 2013 04:27 |
Display Too Small | Feloniousmonk | Variants | 0 | May 28, 2013 14:09 |
Keeping v4 as testbed | Timo Pietilä | v4 | 10 | November 2, 2011 03:34 |