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#1 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,481
Donated: $60
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Angband 4.2.4
Angband 4.2.4 is now available for Windows, macOS and as source. It can be downloaded from the official site.
This version contains a LOT of bug-fixing and code improvements, again mostly by backwardsEric. There will be a 4.2.5 at some point, I should think, as there are still outstanding code improvements and minor bugs to fix; I wanted to get this out now, though, as I believe Single Combat may be finally bug-free and I really wanted that in the latest official version. At some point we'll need to talk about what a version 4.3 would do; re-work of objects, especially ego items, is a possibility. Summary of changes:
As always, thanks to everyone who has contributed in any way to Angband development.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. Last edited by Nick; February 22, 2022 at 03:11. Reason: Fix links |
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#2 |
Apprentice
Join Date: Mar 2021
Location: NL, Canada
Posts: 82
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Thanks Nick!
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#3 |
Swordsman
Join Date: Oct 2021
Location: WA
Posts: 322
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Huzzah! Thanks everyone for all your contributions! : )
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#4 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,229
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Awesome! Any game play changes ?
Edit: windows and mac links appear not to work. |
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#5 |
Swordsman
Join Date: Oct 2021
Location: WA
Posts: 322
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Oop! The ones on rephial.org work at least : )
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#6 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,481
Donated: $60
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Pretty much not - a couple of minor things like quiver not counting as wielded for ID purposes.
Fixed in the OP now. I think I grabbed them before the release was fully updated by Github.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#7 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,229
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Thanks Nick & Eric !
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#8 |
Swordsman
Join Date: Aug 2020
Location: London
Posts: 426
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Thanks to everybody involved in the development.
If single combat is finally bug free then it's a fine day. |
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#9 |
Scout
Join Date: Dec 2020
Posts: 42
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I think one gameplay change is that greater balrogs, Gothmog, and Lungorthin, no longer walk through walls.
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#10 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,481
Donated: $60
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Yes, correct. Also some PASS_WALL monsters were made rarer.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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