![]() |
#111 | ||
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,610
![]() |
Quote:
Quote:
trap immunity is only trap immunity for some traps. |
||
![]() |
![]() |
![]() |
#112 | |
Knight
Join Date: Jul 2009
Posts: 701
![]() |
I see what you did there ...
![]() Quote:
I reckon give it to all traps. Would actually make it worthwhile since losing chests to explosions is annoying ... I feel like almost every game I have had some really good stuff drop out of chests. |
|
![]() |
![]() |
![]() |
#113 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 500
![]() |
If it's gonna stay as it is, change the description 'floor traps'.
Chest traps are MUCH more important factor in the game than floor traps, because they are frequent source of ego/artifact gear. With clumsy characters (basically anyone but rogue), I oftentimes lug multiple traps and summoning trap chests home, and open then when I've found disarming wand/rod. My brain cell parliament voted 52 to change it to include chest traps, 48 to stay as it is. |
![]() |
![]() |
![]() |
#114 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 500
![]() |
Ring of Slaying bonus only affects on melee weapons, not launcher ammo or thrown weapons/rocks. At least the ammo description gives exact same damage value, with or without the ring.
|
![]() |
![]() |
![]() |
#115 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,610
![]() |
Always been that way, I believe. Pretty sure accuracy rings works, do you get the +hit from the slaying ring on bow?
|
![]() |
![]() |
![]() |
#116 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 500
![]() |
|
![]() |
![]() |
![]() |
#117 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
![]() |
For a while there was a bug that showed slay damage bonuses from spells (slay evil, venom) and possibly other damage bonuses affecting missiles when you examined or inspected them, but it wasn't actually causing such bonuses when fired. The bug has been corrected and those no longer show.
However, if +hit bonus does actually work on missiles and isn't just another illusory bug of inspection, that would make sense to me. Rings of Accuracy were, by design, supposed to help with missiles not just melee while Rings of Damage were supposed to only help with melee.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
![]() |
![]() |
![]() |
#118 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 500
![]() |
That's pretty odd system atm. More accurate descriptions might be a good idea.
How are things with artifacts (rand and unrand) that have slay bonuses? Ranged attacks only get +hit? How about Amulet of Weaponmastery? Geez Louise! |
![]() |
![]() |
![]() |
#119 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
![]() |
My understanding is that ranged attacks are only eligible for +hit from equipment, potions, spells, and scrolls, and are never eligible for +dmg (other than from launchers or the missiles themselves).
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
![]() |
![]() |
![]() |
#120 |
Adept
Join Date: Jul 2019
Location: Seattle, WA USA
Posts: 149
![]() |
Playing 4.2.4 I just swapped out soft leather armour (8lbs) for red dragon scale mail (16lbs) and my SP went from 40 to 32 without any message about armour encumbering my movement. Neither piece or armour had an INT modifier.
I feel like I have seen the encumbrance message in 4.2.4 so I'm surprised to not see it now. A bug? Or maybe there is something else going on? |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|