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Old March 12, 2010, 23:41   #11
Mushuukyou
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It all works exactly as expected.



I have a bootable Windows 7 64 bit partition on my Mac, which I can also open as a VM through OSX. I have been testing this in the VM. Later today I should have a chance to reboot into windows and try it natively.

One thing I thought - I am running Angband from a folder on my desktop. I know Win7 applies some extra rules when you have things installed in certain places (the Program Files folder, IIRC) - have you tried running it from somewhere else?
I have installed it on my D: drive as well as my flash drive I:.
What do you recommend?

I could put it in whatever folder you think works.. but I've never heard of Win7 not allowing sound because of directory structure.

Edit: I've put it in C:\Program Files (x86)\Angband ...still no success.
It has to be a 64bit issue.

I think you got yours to work with sound because even though you were using Windows7 64bit, you were using it in VM, which still used the processes for sound from your native OS.

Edit to add:
ZAngbandTK sounds work just fine in Win7 64bit.

Last edited by Mushuukyou; March 13, 2010 at 00:32.
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Old March 13, 2010, 04:52   #12
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I've booted windows natively, and sound works fine. I'm using Windows 7 Home Premium, 64-bit. Turn sound off and it stops working, turn it on again and it works. All exactly as intended.

Short of some security or custom setting of some sort, I can't think what would be wrong.
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Old March 13, 2010, 05:38   #13
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I've booted windows natively, and sound works fine. I'm using Windows 7 Home Premium, 64-bit. Turn sound off and it stops working, turn it on again and it works. All exactly as intended.

Short of some security or custom setting of some sort, I can't think what would be wrong.
Well my shit's fucked up then.

Does sound need to be enabled in the .ini file somehow?
I don't see Sound=1 anywhere in it... but even if I put it in there, it doesn't work.

I'm using Ultimate version, but don't think that should be a problem.

I don't get it. If I can launch the files directly and play the sounds in windows, why can't the program do it itself?
Did you install it somewhere specific like program files?
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Old March 13, 2010, 08:52   #14
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You are SOL. Without a repro case available to one of the developers, you will have to do without sound, or debug it yourself.

No, sound is not installed anywhere but .../lib/xtra/sound.

I'm running angband on Win7 32-bit, and I can enable sound without any difficulty. It's not likely that 64-bit has any effect on this, given that
(a) the executable is always compiled in 32-bit mode.
(b) sound features don't depend on OS configuration.

It's almost certainly something weird about your system.
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Old March 13, 2010, 15:57   #15
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Just throw all the sounds into a playlist and dump it into media player. Put it on a continuous shuffle loop while you play and before you know it you'll want no sounds at all.
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Old March 13, 2010, 18:26   #16
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haha well... I reinstalled my OS and reinstalled Realtek drivers for sound, and apparently I have sound now within Angband. However, it appears to be very limited. Like, I only get a few sounds playing.

Also, if I use the sound system that comes with Angband, I appear to get no sound or very little. When I put in the extra sounds, I get SOME sounds.. but like, I'm missing all the store sounds and hit sounds against monsters. It's weird.
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Old March 14, 2010, 00:54   #17
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It seems that I don't get sounds when I go into stores, go into my home, etc...
yet, the config file refers to sounds I have, and the sounds are present in that directory.

I also don't get hit sounds when I hit people like I should.

I got my sounds from:
http://www.dubtrain.com/angband

Are there better sounds somewhere else?
Maybe the config file is wrong?

Here's a small screenshot of part of the file.
Some of these wavs aren't played, even though they exist and are referenced correctly, like the entering the store, your home, leaving a store, and hitting a monster...

I'm wondering if the on-board sound on my EVGA X58 is just not good enough to play enough sounds at once or what not.


Last edited by Mushuukyou; March 14, 2010 at 01:01.
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Old March 14, 2010, 18:55   #18
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What's weird is that I get all sounds active when I play ZangbandTK just fine.
I wonder what's different between the two insofar as the sound system goes.
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Old May 1, 2010, 19:58   #19
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Quote:
Originally Posted by Mushuukyou View Post
Well... it's messed up.
.
Yeah... it is.

I was running an earlier version under Ubuntu Linux (v9 Karmic Koala) and sound worked perfectly. When the updated package downloaded as part of the 10.04 Lucid Lynx update, the sound stopped working. System sounds are fine - only Angband.

Not just I like hearing the screams, but it's nice to not have to watch in two places to have an idea what's happening. Really want the sound back.
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Old May 2, 2010, 01:08   #20
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I was running an earlier version under Ubuntu Linux (v9 Karmic Koala) and sound worked perfectly. When the updated package downloaded as part of the 10.04 Lucid Lynx update, the sound stopped working. System sounds are fine - only Angband.
Which display module are you playing?
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