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#1 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Diving, endgame and lack of consumables
Hello.
This is first time in my games where my char is ready to M way before I have necessary consumables to finish the fight. I usually have overkill supply of items in my normal game, this however has been extreme diving. In current vanilla consumables are practically nonexistant. So: What is the absolute minimum I could use to try killing M? Comp char, so ranger is in question. Eddie suggested big pile of CLW, CSW and CLW with a lot of scrolls of phase door. I can see how that could work, but how much is enough? |
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#2 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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You probably have the strength to carry 80+ CCW, so why not?
My paladin beat Morgy using 43 CCW potions and, oh, maybe 15 casts of the Heal spell? And one *Healing* potion. Assuming you have enough Destruction to deal with summons, seems like you ought to be able to shoot Morgy down without needing any more than a full stack of CCW potions. Then again, it's been ages since I took a ranger down to the bottom, so my advice could well be suspect. |
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#3 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
Those things are *rare*. All I get from drops is junk. More junk and yet more junk. Occasional artifact or "maybe useful" ego every now and then. BM has sold almost as many stat-potions as I have found in dungeon. |
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#4 |
Prophet
Join Date: Mar 2008
Posts: 2,755
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For comfort's sake, you probably want 4 potions of LIFE and/or *HEAL. I typically use 2 or 3. As you reduce their number, you increase the likelihood you have to phase to heal in a dangerous situation. There is little need for plain !heal. If you are down 450 hp, 3 !CCW cure more than a !heal. And 2 CLW from MB1 are almost as good as a !CCW, but I didn't notice restore mana or debility in your char dump, so you might not have unlimited CLW.
You could always use a wand of clone monster and a death quasit, recharge or teleport other as needed, if you get desperate. That's what I had to do when I first started diving long ago. |
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#5 | |
Swordsman
Join Date: Apr 2010
Location: Washington state USA
Posts: 460
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#6 |
Prophet
Join Date: Mar 2008
Posts: 2,755
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There is also a lot of variance. That goes with rarity of course. My most recent trip, from DL83 to DL96, using the Palantir on most but not all levels [didn't wait for recharge], I collected
2 !*HEAL 2 !LIFE 1 ?banish 1 _banish No regular !heal. That's the variance I guess. I think the best sources are vaults and ancient dragons. To put the drops in perspective, the lesser variance items are dungeon spellbooks. I collected 7 MB5, 5 MB7 and 2 MB8. There were probably more that I did not pick up. I didn't see any MB9, and I ignore MB6. |
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#7 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
To give some estimate how bad this lack of consumables really is, I have squelched only bad potions, scrolls, wands and staves (and non-ego weapons and armor, but these need ID before they get squelched). When I emptied a Troll Pit (95 monsters) I got approx five weapons & five armor, and few useless scrolls and something like three wands and rods and staves and one potion (of boldness IIRC). None of which had any use for me. That's about 20-25 items out of 95 monsters. Should be more like 75 items out of 95 monsters. It doesn't matter if they are mainly junk, point is that there needs to be more items. This lack of consumables *really* need fixing. I thought that hunting uniques is boring, but hunting basic consumables is really tedious and boring. In order to get those you need to kill monsters that are absolutely no risk to you. Any monster with {good} drop is *not* wanted because you know that they cannot drop anything you want. That's opposite of what it should be. |
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#8 | |
Angband Devteam member
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#9 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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#10 |
Angband Devteam member
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Yes, he's around, just busy with RL at the moment. He's been clearing some old angband-dev emails very recently, so maybe he'll reappear and suddenly release 3.1.3 when none of us are looking!
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