Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old April 13, 2019, 18:32   #1
Thraalbee
Knight
 
Thraalbee's Avatar
 
Join Date: Sep 2010
Location: Stockholm
Posts: 548
Thraalbee is on a distinguished road
Suggestion for Rangers (repost from master-post thread)

Suggestions for Rangers, currently lacking imo
I liked the nerf of rangers when it came. Competed an ironman run soon after and it felt quite balanced. However with then new nerfed (NOT!) monster and spell list I'm not all that happy. Basically (ironman) I need to carry three launchers and three sets of ammo (max 40 per stack) to be effectively a Ranger. But then there is no room for devices which doesnt help and I get slow. Mostly I just end up with an inventory quarter full of useless stacks of ammo (waiting for a decent launcher) and meleeing the crap out of most foes. Not that the ranger is bad at melee and the stealth sure helps. Its just it feels like a rogue, not a ranger. Also, the spellboks are useful but a bit boring.

Some ideas of spells that would help (we may have to work on the names)

* Early Spell "The big Short" that improves your short bow efficiency in an interesting way, e.g.
Allow the bow to shoot also iron shots and pebbles
Increase to-hit with a decent number, not sure what is decent but thinking a fixed value of at least +20 since this is mostly useful early on

* Early Spell "The Silence of Lambs" that improves your short bow efficiency in an interesting way, e.g.
Increase your stealth by at least +3 while a short bow is equipped until the next melee attack or it times out

* Later Spell "Thé OooLong" that improves your long bow efficiency in an interesting way, e.g.
Allow the bow to shoot also bolts
Decrease chance for ammo to break

* Mid level Spell "Shoot 'n scoot"
Charges the short/longbow with a phase door to immediately follow the next shot

* Another possible early Spell is the "22 bullets", useful if above is not implemented
Converts any ammo to what your current launcher needs. Decent chance of converting slays e.g. (35 + level)% and e.g. (50 + level)% of to-hit and to-dam.
Thraalbee is offline   Reply With Quote
Old April 13, 2019, 19:08   #2
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,422
Donated: $40
Pete Mack is on a distinguished road
For rogue, Biggest changes since 4.1.2 are not haste self, which i thought i would miss more, but resistance spells which i miss desperately and branding, which i also miss badly.
The former means you need more archery, and the latter means you can't use it.
I also miss recharge spell, but that can be fixed by modifying tbe power curve of Recharge I. Say, 25+ (dl-25)*3
Pete Mack is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Current master post-4.1.3 Nick Vanilla 505 June 16, 2019 01:26
rangers and ammunition Tibarius Vanilla 25 February 22, 2015 05:46
The "post a random question" thread. miyazaki Vanilla 13 December 3, 2009 18:00
Angband (or variant) Feature Suggestion Poll/Feedback thread PaulBlay Vanilla 77 March 9, 2009 03:40
*band variant Feature Suggestion Poll/Feedback thread PaulBlay Variants 0 February 28, 2009 11:24


All times are GMT +1. The time now is 12:37.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.