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Old March 30, 2009, 20:24   #41
Magnate
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Quote:
Originally Posted by Zikke View Post
A D&D-style "Bag of Holding" is the only "realistic" way to fit that crazy amount of loot in one bag and carry it with you.

15 copies of "Magic for Beginners"? Check.
Four full-sized sets of swap plate armor? Oh yeah, no problem.


I always figured that was how games like Diablo and WoW worked.
??? Boggle. Diablo has a severely limited inventory - much more so than Angband. (But then it has no magic devices to speak of, and trivially other consumables.)

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Old March 30, 2009, 20:50   #42
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Quote:
Originally Posted by Magnate View Post
??? Boggle. Diablo has a severely limited inventory - much more so than Angband. (But then it has no magic devices to speak of, and trivially other consumables.)
Didn't somebody post a link to this recently? Great fun.
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Old March 30, 2009, 21:26   #43
CJNyfalt
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Quote:
Originally Posted by Magnate View Post
Diablo has a severely limited inventory - much more so than Angband. (But then it has no magic devices to speak of, and trivially other consumables.)
Which is why it felt like there was less inventory management needed in Diablo.
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Old March 31, 2009, 02:21   #44
Zikke
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The principle still holds in Diablo; you had a large amount of full plate armor and huge axes and a million potions, etc. to hold in one "backpack".

This flash game is great.
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