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#31 | |
Knight
Join Date: Nov 2008
Posts: 867
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Quote:
The new personalities are still being tested, but Chaotic ought to be stable, so you can grab the development version from github if you want to try that. I don't think non-selling characters have a long-term advantage in acquiring gold compared to selling characters, but it's possible they get more money (or at least more reliable money) at the very beginning of the game.
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#32 | |
Knight
Join Date: Nov 2008
Posts: 867
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Quote:
![]() Unfortunately I'm a bit under the weather right now, so I may not be able to address the issue promptly.
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#33 |
Rookie
Join Date: Apr 2018
Posts: 4
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Tiles set in xtra/graf folder
How do I get them to work? The Adom Bolts tile set. When I try to choose them, I get an error message saying can open file.
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#34 |
Swordsman
Join Date: Feb 2009
Posts: 389
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Monk Stance
If I could post a request, could you look into Monk Stances? Just got the first one, Black Tortoise (Genbu) and it is WTF useless.
-1 Int -1 Wis -2 Dex +3 Con +11 AC -2.1 Blows per round -33% Damage to base damage (Melee 9.4 > 6.1) So, for a minor boost to HP and Armor, you become absolutely trashed at everything else. If the other stances follow this pattern, they might as well be removed entirely. |
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#35 | |
Swordsman
Join Date: Dec 2009
Location: Dallas, Texas, USA
Posts: 454
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Quote:
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#36 |
Swordsman
Join Date: Feb 2009
Posts: 389
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Thank you Mocht!
All-in-all they look pretty situational, but I'll note details as I level to them. |
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#37 |
Swordsman
Join Date: Feb 2009
Posts: 389
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Bug?
I have a 'Rod of Detection', map is set to be marked by Find Traps. Yet, not 5 spaces from where I used the rod on Orc Caves L28 I just found a trap on the floor. No mobs in the room to cast, or scrolls read to Create Traps.
Has detection a % chance to fail now? |
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#38 |
Knight
Join Date: Jan 2017
Posts: 919
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#39 | |
Knight
Join Date: Nov 2008
Posts: 867
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Quote:
Do you have view_unsafe_grids on or off? (I'm guessing on from the description, but the map is still marked by trap detection with view_unsafe_grids off, just in a different way.) Also, was it just the one trap, or a group of traps? Trap-creating monsters always try to create a group of traps, so if it was just the one trap (and there was room for other traps to be created near it) then that explanation can be rejected even more conclusively. -- Shelob appearing in Camelot is not a bug; she's been able to appear anywhere ever since Gwarl turned Forest into Witch Wood.
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#40 | |
Swordsman
Join Date: Dec 2009
Location: Dallas, Texas, USA
Posts: 454
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Quote:
Ok, Musou is ultimate resistance basically. So that's great. But Huujin and Kouki have pretty strong penalties, and Iai is risky too. KATA_IAI ("Iai", unlocks at level 25) -Take 20% more damage -Get an attack on monsters before they melee you KATA_FUUJIN ("Huujin", unlocks at lvl 30) -75% chance to bounce the spell somewhere near the caster -1 blows KATA_KOUKIJIN ("Kouki", unlocks at level 35) -No HP regeneration -No pets (sp upkeep factor +100% of max sp) -Minus 50 AC -Vulnerability to base 4 -All Stats +5 -Boosted to hit chance +150 -Eating, quaffing, reading scroll,using a device, activating artifact, learning a new spell, using a power, ends the posture KATA_MUSOU ("Musou", unlocks at level 40) -Drains 2sp per turn, ends if you run out of SP -Halves damage taken -Resist base 4 + poison -If you have enough mana, counter attack enemy melee attacks at the cost of 7sp -Telepathy (including empty mind and weird mind creatures) up to 1/4 of max vision -See invisible -Free action -Slow digest -Fast regen -Levitation -Hold life -Sustain all stats -Normal telepathy -Lite radius +1 -Reflection -Auras of fire, cold, electricity +100 AC -Eating, quaffing, reading scroll,using a device, activating artifact, learning a new spell, using a power, ends the posture |
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FrogComposband 7.0.strawberry | Sideways | Variants | 40 | April 18, 2018 07:27 |