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#21 |
Rookie
Join Date: Sep 2011
Posts: 23
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I'm assuming no one thinks that a caster is juggling 9 spell books and picking one out, opening it to a page and casting a spell from it.
Given that assumption, is the dependence on spell books for casting presuming something like reading them while resting, or other implicit activity? Or is it simply a means of picking the spell to cast? I know Angband and realism (2H sword, shield, torch all at once) don't always see eye-to-eye, but I'd like to hear others thoughts about this. |
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#22 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Kaypy: do you have a larger-resolution version of that image? I can't read the spells.
Smileyy: casters already have an easier time of inventory management than non-casters; removing the books entirely would make it too easy. ![]() |
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#23 | |
Swordsman
Join Date: May 2009
Posts: 294
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Quote:
OK, heres a version where I've zoomed in to the spreadsheet a bit more before screendumping it. ... AHA! It *does* shrink the attachment! Right- Here's a zip of the image. Shrink *that*, forum software! spellgraph.zip |
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#24 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Awesome, thanks.
![]() You didn't take into account your device skill for the wands. I don't remember the exact math but a wand of annihilation should beat manastorm for average damage over time in the end. It's interesting how many of the spells are clustered into this ball of "not really useful past the midgame". Also interesting that fire/ice and lightning/acid have the same efficiencies. |
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#25 | ||
Swordsman
Join Date: May 2009
Posts: 294
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Hmm. I thought I had done that at some stage. Must of been one of the variants' spreadsheets...
Quote:
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As a comparison, here is l45 iq 18/150. Here you see the usecase for rend soul if you've still got any pesky non-evils to deal with. (Assuming Keleks has turned up) spellgraph.zip |
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#26 | |
Angband Devteam member
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I had a long discussion with takkaria about effects.c, some of which is captured in http://trac.rephial.org/ticket/1427 and http://trac.rephial.org/ticket/1041. Re-reading it now, it looks remarkably like what I've just done with item affixes: it suggests a low-level set of single effects (cure some hp, set/clear a timed status, etc.) and then a higher-level grouping of compound effects (e.g. CCW cures hp, poison, confusion etc. etc.). This means that each single effect would take one variable parameter, which would be the damage after adjustment for device skill. If we do this, you only have to calculate the damage to display it, you don't actually have to call the effect. I haven't had a chance to look at your branch yet, but if it's consistent with that direction of travel, I'll happily merge it so that people can see adjusted device damage (or the multiplier).
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#27 |
Rookie
Join Date: Oct 2011
Posts: 21
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Re the elemental bolts.
I've always liked the progression feel as one builds levels in a mage, so I'd like to see them stay (maybe with damage tweaks if needed). A wide ranging detection would be good for mages. I think I like the fact the books contain spells that are less than optimised, but might have niche applications. Isnt that part of the appeal of a spell/prayer user? That moment when you are bleeding and have 5hp without potins and you look at every book you have and go... err... alter reality maybe? |
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