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#1 |
Swordsman
Join Date: May 2008
Location: Saratoga, California (in the midst of Silicon Valley)
Posts: 438
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4.0.5 crash
With any luck I've attached a save file that makes my copy of the game reliably crash. I'm running 4.0.5. I built it myself from source on my Linux box, but didn't make any source-code changes. My executable is configured with:
./configure --with-no-install --disable-x11 --prefix=`pwd` i.e. "curses" only; no X stuff. I've played with this version for a long time without problems. Today, my character went down a flight of stairs, and the program crashed. The panic save worked, producing the attached save file. I can start up the game using this file, but if I immediately exit (cntrl-X) without taking any action, the game crashes again. It appears to be catching a signal right at the very last moment; deallocating memory prior to exiting. I didn't want to dig into the problem any deeper than that until/unless someone else can confirm (or deny) that this problem is real, rather than e.g. some quirk of my particular system and my particular build. Let me know if I can provide any additional information. |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 52
Posts: 6,960
Donated: $60
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OK, it looks like that savefile is somehow inducing memory corruption. I found:
There have been crashes on current master (unless I fixed them - probably on PowerWyrm's instructions) with creating labyrinth levels. So my best guess is that whatever issue that was also caused a bad savefile to be written in the panic save. That's not a very satisfactory answer, but I think it's about as well as I'm going to do for now.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 | |
Swordsman
Join Date: May 2008
Location: Saratoga, California (in the midst of Silicon Valley)
Posts: 438
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Quote:
I played through the level to see if maybe moving on would cleanse the badness, but (more or less as expected) it was the badness that spread instead and eventually I got a savefile that no longer works at all. Unless I hear different, I'll just give up on this char and start a new one. |
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#4 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,454
Donated: $40
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Bron--some labyrinths have permanent walls by design. But Nick is still probably right about the cause.
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