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Old February 16, 2013, 00:27   #161
Therem Harth
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I don't think I've ever been so misunderstood!
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Old February 19, 2013, 18:43   #162
Thraalbee
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worst xbow ever?

s) the Heavy Crossbow of Fauglain (x4) (-13,-19) <-2> {cursed}
Conjured forth by magic at 2550 feet (level 51).

Heavily cursed.
-2 strength.
Cannot be harmed by acid, electricity, fire, cold.
Drains experience. Induces random teleportation.
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Old February 19, 2013, 19:42   #163
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Quote:
Originally Posted by Thraalbeast View Post
s) the Heavy Crossbow of Fauglain (x4) (-13,-19) <-2> {cursed}
Conjured forth by magic at 2550 feet (level 51).

Heavily cursed.
-2 strength.
Cannot be harmed by acid, electricity, fire, cold.
Drains experience. Induces random teleportation.
So named because its creator said "Faugh! I'm layin' this right down here and going to get a drink."
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Old February 20, 2013, 12:08   #164
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Quote:
Originally Posted by LostTemplar View Post
And it probably have about 8 of various curses also, or it is too good for level 16.
If I recall correctly it came with random teleportation. A ?remove curse is a small price to pay though.
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Old February 23, 2013, 06:41   #165
scud
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Having reached CL49 using a succession of randart daggers, this one looked promising prior to identification...

Code:
u) the Great Axe of Lorniquen (4d4) (+7,+12)
     Dropped by a Black reaver at 3650 feet (level 73).
     
     *Slays* undead.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it raises your charisma at the expense of a random
     attribute.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +3 DEX you would get 4.7 blows
     Average damage/round: 404.9 vs. undead, and 208.7 vs. others.
My DEX has *no* equipment bonuses, which is ridiculous at such a level.

My equipment bonuses of +17 make me the brightest paladin in town, though.
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Old February 23, 2013, 07:29   #166
scud
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Ooh, and another having just reached CL50...

Code:
u) the Long Bow of Erion (x3) (+11,+15) <+3>
     Dropped by a Dracolisk at 3650 feet (level 73).
     
     +3 intelligence, constitution, infravision.
     Provides resistance to lightning, light.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it fires a stinking cloud with damage 12.
     Takes 75 to 81 turns to recharge at your current speed.
     Your chance of success is 97.1%
My first randart missile weapon of the game and a major step down purely as a weapon, but I'm short of blindness options and until now have had absolutely no infravision plus it takes my EB INT to +20. If only I was a spellcaster

The clincher, though, is the stinking cloud. It's an absolute game changer, so it is.
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Old February 23, 2013, 10:06   #167
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My first artifact handgear in this game were these, a wee bit better than the set of annoyingly useless handgear you tend to find in the early game with standarts

k) the Set of Caestus of Belwe (+8,+8) [5,+19] <+4>
Found lying on the floor at 2900 feet (level 58).

+4 strength, constitution, charisma.
Provides resistance to lightning, poison, dark, shards.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.

When aimed, it creates an acid ball with damage 125.
Takes 279 to 341 turns to recharge at your current speed.
Your chance of success is 96.4%
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Old February 23, 2013, 12:58   #168
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Lets see. 4 STR, CON. Very nice for a warrior. +8+8, very nice for a warrior. Poison, shards are nice for anyone. Telepathy, nice for anyone. Acid ball activate, nice for warrior. I hope you're playing a warrior.
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Old February 23, 2013, 13:51   #169
Thraalbee
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Ranger. Doing a lot of melee too, although arrows are doing more damage.

http://angband.oook.cz/ladder-show.php?id=14008
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Old February 23, 2013, 17:51   #170
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Quote:
Originally Posted by Philip View Post
Lets see. 4 STR, CON. Very nice for a warrior. +8+8, very nice for a warrior. Poison, shards are nice for anyone. Telepathy, nice for anyone. Acid ball activate, nice for warrior. I hope you're playing a warrior.
Hell, if I were playing a mage I'd be seriously tempted to wear them, casting penalties or no. Those gloves are amazing.
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