![]() |
#101 |
Adept
Join Date: Dec 2007
Location: Woking, UK
Age: 53
Posts: 197
![]() |
OK, I have another stupid question:
Why does a quarterstaff weigh 15 lbs. in Angband? In reality they're between two and five pounds on average. |
![]() |
![]() |
![]() |
#102 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,779
![]() |
This is an old one, coming up every now and then. I dont really know, but my speculation is that whoever first made the game took the carrying capacity values right out of the d&d players handbook where str rises to ridiculous heights and carrying capacity follows suit. If that is so, 15 lbs would be a compromise between realistic weights and the fraction of carrying capacity that makes for a realistic amount of quarterstaves carried.
|
![]() |
![]() |
![]() |
#103 |
Apprentice
Join Date: Jun 2010
Location: Massachusetts, USA
Posts: 52
![]() |
The way D&D weapon weights were explained to me was that it was a compromise between weapon weight and unwieldiness. So the quarterstaff is considered unwieldy enough to give it a weight penalty for combat purposes. Of course, that makes no sense from the point of view of how many you can lug around.
Last edited by Darin; June 2, 2018 at 14:56. Reason: dyslexic typo fix |
![]() |
![]() |
![]() |
#104 | |
Adept
Join Date: Dec 2007
Location: Woking, UK
Age: 53
Posts: 197
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
#105 |
Adept
Join Date: Feb 2016
Posts: 175
![]() |
I'm still on 4.0.3 and recognized something strange. I started to fight a bunch of sleeping ogres. When I nearly killed a chieftain he started to run away through his friends - who all remained sleeping. This I find quite strange, don't they wake up when someone pushes them past?
I don't know if this was changed in newer versions but looks like a minor thing so maybe not. |
![]() |
![]() |
![]() |
#106 | |
Knight
Join Date: Sep 2013
Posts: 527
![]() |
Quote:
1) That a monster is shoved 10 feet and doesn't wake up. 2) That a monster who has a bodyguard doesn't wake the bodyguard up when they get attacked. Defending the chief/unique/etc is the entire reason that they are there. Both events should be a trigger to wake. In the case of the chief then they should maybe have an action that causes them to wake their guard. |
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
very newbie questions on angband and unangband | Halloween Jack | Vanilla | 8 | September 12, 2020 01:59 |
I am too stupid to use gdb with Angband. | TricksterWolf | Development | 2 | July 6, 2013 18:15 |
It was so stupid... | lenrok | Vanilla | 10 | January 24, 2013 08:23 |
Some newbie questions about Angband types | Anne | Variants | 7 | February 28, 2008 04:44 |
Three stupid Unangband questions | FV20X6 | Variants | 3 | October 31, 2007 19:31 |