Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old August 9, 2013, 06:16   #71
fizzix
Prophet
 
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,020
fizzix is on a distinguished road
Quote:
Originally Posted by Timo Pietilš View Post
I'd argue that this option should be removed. Really. The entire reason for this long debate is that it exists in the game. If you want to use spoilers, then use spoilers, there is no reason game should give them freely. Maybe put it in debug-mode commands.
As a developer, I'd much prefer it not be removed, if only because I'm always restarting save files because I inevitably corrupt them accidentally through bug-fixing and the like. It's possible to keep a completely clean branch and save-file for playing, but it's easy to make mistakes.

For the non-developer, playing a couple times to gain full monster memory is not *too* much of a hardship, but it would be super-annoying to someone like me who loses their main save file all the time.
fizzix is offline   Reply With Quote
Old August 9, 2013, 06:25   #72
DaviddesJ
Swordsman
 
Join Date: Mar 2008
Location: Burlingame CA
Age: 57
Posts: 254
DaviddesJ is on a distinguished road
Quote:
Originally Posted by Timo Pietilš View Post
Complete monster memory is not needed for convenient playing. If you feel that you need to know everything about monster before you have even seen it then you are doing something wrong.
What I like is different from what you like. What I want to know when playing is different from what you want to know when playing. It's not "right" or "wrong" for me to enjoy something different from what you enjoy. The fact that different people like different things is one of the most wonderful aspects of human existence. Just imagine how boring life would be if everyone liked exactly the same things. And think how uninteresting it is for you to tell me what I should like and how I should play. How interested would you be if I started telling you that you shouldn't like what you like, and you should like what I like and follow my instructions about how to play, instead?
DaviddesJ is offline   Reply With Quote
Old August 9, 2013, 06:47   #73
Oramin
Swordsman
 
Join Date: Jun 2012
Posts: 371
Oramin is on a distinguished road
And how about if people starting saying the official rules of chess should be altered to allow people to add extra queens for free because they like it?

Nothing is stopping you or anybody else from using the free complete monster memory; you only need to accept that currently under the design of the game that is considered to be cheating.
Oramin is offline   Reply With Quote
Old August 9, 2013, 06:47   #74
Timo Pietilš
Prophet
 
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
Timo Pietilš is on a distinguished road
Quote:
Originally Posted by DaviddesJ View Post
How interested would you be if I started telling you that you shouldn't like what you like, and you should like what I like and follow my instructions about how to play, instead?
You do that all of time anyway, so I just ignore your opinions.
Timo Pietilš is offline   Reply With Quote
Old August 9, 2013, 06:54   #75
Timo Pietilš
Prophet
 
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
Timo Pietilš is on a distinguished road
Quote:
Originally Posted by Oramin View Post
Nothing is stopping you or anybody else from using the free complete monster memory; you only need to accept that currently under the design of the game that is considered to be cheating.
I believe that for people like DaviddesJ it is more difficult to have an option that makes gaming a bit easier and marks their char as cheater than not have an option at all. I'm pretty sure that if that option were never added to the game he would be happy and not think of it at all.

Hint to Takkaria: this is perfect candidate for option removal.
Timo Pietilš is offline   Reply With Quote
Old August 9, 2013, 06:56   #76
DaviddesJ
Swordsman
 
Join Date: Mar 2008
Location: Burlingame CA
Age: 57
Posts: 254
DaviddesJ is on a distinguished road
Quote:
Originally Posted by Timo Pietilš View Post
You do that all of time anyway, so I just ignore your opinions.
Never. Not in a million years would I ever tell you how to play or that you're doing it "wrong". That only flows one way.
DaviddesJ is offline   Reply With Quote
Old August 9, 2013, 06:58   #77
Timo Pietilš
Prophet
 
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
Timo Pietilš is on a distinguished road
Quote:
Originally Posted by fizzix View Post
As a developer, I'd much prefer it not be removed, if only because I'm always restarting save files because I inevitably corrupt them accidentally through bug-fixing and the like. It's possible to keep a completely clean branch and save-file for playing, but it's easy to make mistakes.
This makes my other point important: separate monster memory from savefile.

I too have lost monster memory couple of times and while I don't really need it it bugs me to lose something I have worked so hard to achieve. It is a reward lost, even if it isn't a big deal for game point of view.
Timo Pietilš is offline   Reply With Quote
Old August 9, 2013, 06:59   #78
DaviddesJ
Swordsman
 
Join Date: Mar 2008
Location: Burlingame CA
Age: 57
Posts: 254
DaviddesJ is on a distinguished road
Quote:
Originally Posted by Timo Pietilš View Post
I believe that for people like DaviddesJ it is more difficult to have an option that makes gaming a bit easier and marks their char as cheater than not have an option at all.
I love the option, just as it stands. It's one of the best things about the current version, compared to Angband as I remember it from many years ago. That doesn't mean it couldn't be even better, but this one trivial thing, by itself, has greatly increased my enjoyment of the game.
DaviddesJ is offline   Reply With Quote
Old August 9, 2013, 07:52   #79
Mikko Lehtinen
Veteran
 
Join Date: Sep 2010
Posts: 1,246
Mikko Lehtinen is on a distinguished road
Currently in all variants I've played, including my own, monster memory forces me to play only one character at a time. Being able to alternate between several characters freely might give me more enjoyment than the monster memory game mechanics...
Mikko Lehtinen is offline   Reply With Quote
Old August 9, 2013, 08:51   #80
Djabanete
Knight
 
Djabanete's Avatar
 
Join Date: Apr 2007
Location: Berkeley, CA
Posts: 545
Djabanete is on a distinguished road
Quote:
Originally Posted by Mikko Lehtinen View Post
Currently in all variants I've played, including my own, monster memory forces me to play only one character at a time. Being able to alternate between several characters freely might give me more enjoyment than the monster memory game mechanics...
If I have one savefile with fairly complete knowledge, I just copy the file as if I was about to savefile scum (), open it in the game, suicide, and start a new character. Though perhaps you already do this; it's still not a perfect method, because if the new character adds to the memory, the additions don't feed back to the old character.
Djabanete is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Monster Memory Question Stornor Vanilla 3 September 10, 2012 17:00
Monster Memory, take 2? buzzkill Idle chatter 1 September 8, 2012 06:32
Some thoughts on Monster Memory Tobias Vanilla 17 May 29, 2011 16:43
Monster memory TJS Vanilla 13 August 8, 2009 19:40
Files for Monster Memory? geoff_tewierik Vanilla 4 May 25, 2009 03:58


All times are GMT +1. The time now is 09:59.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.