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Old February 6, 2019, 20:15   #32
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Originally Posted by tangar View Post
Next question (or /rfe) is about DoT (damage per time) type of damage. I wonder, is it possible to assign such effect to monsters and player attacks or to the objects? So it would work like 'poison', but would be different type, eg give possibility to add 'burning' or damaging curse effect?
That is a bit outside the realm of what can be done in the gamedata files, I'm afraid.
takkaria whispers something about options. -more-
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