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Old March 6, 2011, 16:26   #41
Timo Pietilš
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Quote:
Originally Posted by Nomad View Post
Just got killed by a nether wraith... on dungeon level five. Wasn't quite instant, but it was pretty dang fast. Got exp-drained out of nowhere, detected invisible expecting an OOD banshee that I could try to run from - death.

Guess that explains the 'superb' feeling...
That requires a vault somewhere nearby. At dlvl5 it is possible, just not likely.
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Old March 6, 2011, 20:23   #42
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Quote:
Originally Posted by Nomad View Post
Just got killed by a nether wraith... on dungeon level five. Wasn't quite instant, but it was pretty dang fast. Got exp-drained out of nowhere, detected invisible expecting an OOD banshee that I could try to run from - death.

Guess that explains the 'superb' feeling...
Sucks to be you, but I think that kinda thing every once in a while is awesome. It would have been better if you were able to escape.
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Old March 7, 2011, 19:04   #43
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Old March 8, 2011, 11:01   #44
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Last "instadeath" was a priest who had just found telepathy. Thought I was on the gravy train by casting OoD from a long long corridor at an angel of some type (Cherub I think). It summoned a few things, they didn't look too dangerous, so I thought they would all just die in the OoD. Little green 'g's have now earned themselves a 1000 fold increase in respect.

The reason I mention the telepathy is that I (player) didn't know there was a drolem there. But, the tombstone definitely had drolem written on it, so I guess the character did.

The time before that was a HE mage. A death knight or black knight summoned what I thought was an ancient White dragon. Big white D. Turned out to be an ancient multi-hued. Boom! The unfortunate thing about it was that I got caught out to a stupid keyboard error that I make conastantly. When the screen burst with colour and letters, I immediately go for the "look direction" command. This has the effect of
a) clearing the -more-
b) makeing me attack again in the direction I had wanted to look in.

argh
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Old March 8, 2011, 16:24   #45
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The reason I mention the telepathy is that I (player) didn't know there was a drolem there. But, the tombstone definitely had drolem written on it, so I guess the character did.
The tombstone always showed what killed you, even if it's invisible and you don't have SI. Drolems can't be detected by telepathy.
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Old March 9, 2011, 04:59   #46
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The tombstone always showed what killed you, even if it's invisible and you don't have SI. Drolems can't be detected by telepathy.
Thanks for that. That explains a lot. I literally sat staring at the tombstone for a couple of minutes trying to work out what happened. It wasn't until I looked up the info. that I found out about the non-detection by telepathy.
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Old March 9, 2011, 05:33   #47
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Thanks for that. That explains a lot. I literally sat staring at the tombstone for a couple of minutes trying to work out what happened. It wasn't until I looked up the info. that I found out about the non-detection by telepathy.
It is a golem, golems can't be detected by telepathy, they all have EMPTY_MIND -flag. It isn't evil either, so detect evil doesn't see it either. Detect/reveal monster and detection do.
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Old March 9, 2011, 08:29   #48
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I just lost a really powerful char to a pack of plasma hounds. I went to punt them, got knocked out and died before I knew what happened. It appears that rSound no longer prevents stunning from plasma breaths. Am I at least remembering correctly that rSound used to prevent stunning from plasma breaths?
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Old March 9, 2011, 09:48   #49
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I just lost a really powerful char to a pack of plasma hounds. I went to punt them, got knocked out and died before I knew what happened. It appears that rSound no longer prevents stunning from plasma breaths. Am I at least remembering correctly that rSound used to prevent stunning from plasma breaths?
It changed shortly after 3.2.0 was released; there is now a direct rStun, which prevents plasma stunning. I'm not sure if anything gives it yet, though...
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Old March 9, 2011, 15:22   #50
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I'm playing the nightlies, and there is no rstun listed on the character screen. I would have expected it to be added there first.
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