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Old September 18, 2017, 22:18   #1
NimrodPE
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Items: New and obsolete (?) ones

Sooner or later, while clearing a level, I always stumble upon a "Summon XY"-trap, which I earlier triggered to get some extra exp (and hopefully items) until that nearly killed me. Learned the lesson. Then I thought: It would be nice to trigger those summon-traps nonetheless because the only real downside is that the summoned monsters surround you instantly.

Nick, how about an item (let's say: Magic Ball?) to activate a trap from a certain distance? I'm thinking about something to roll/throw onto the tile like one would in RL trigger traps.

Then concerning an obsolete item. Maybe it's just my lack of game knowledge but what are "ITEMS of Door Destruction" good for? So far there were no "un-openable" doors and if such doors appear deeper in the dungeon why do those items show up on dl1+? Sure, deleting an item for good is a tad sad because you delete game history but right now I fail to see a reason for those.
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Old September 18, 2017, 22:31   #2
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Originally Posted by NimrodPE View Post
Then concerning an obsolete item. Maybe it's just my lack of game knowledge but what are "ITEMS of Door Destruction" good for? So far there were no "un-openable" doors and if such doors appear deeper in the dungeon why do those items show up on dl1+? Sure, deleting an item for good is a tad sad because you delete game history but right now I fail to see a reason for those.
These do have a niche use: they let you open doors from a distance. This can be useful if you want to engage in ranged combat with an enemy but there's a door in the way. That is, admittedly, extremely niche. I think it would suffice to let Stone to Mud work on doors, which IIRC it doesn't currently.
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Old September 19, 2017, 02:15   #3
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fuse S2M, Stun and DD into a Wand Of Impact. Also conveniently activates traps.
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Old September 19, 2017, 13:50   #4
kandrc
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Originally Posted by NimrodPE View Post
how about an item (let's say: Magic Ball?) to activate a trap from a certain distance? I'm thinking about something to roll/throw onto the tile like one would in RL trigger traps.
Yes, I was just this past weekend rolling magic balls throughout my local mall. I thought I was doing a great service until I set off a fire trap just as a woman stepped out of Yankee Candle. The flames ignited her newly acquired wares, which she threw in fearful surprise. The burning candles wound up back in the store where much of the stock was alit, quickly filling the entire mall with the scents of vanilla and pumpkin spice. I explained to the woman and the Yankee Candle staff that I was merely using my magic balls to set off some traps in the interest of public safety. They thanked me for my diligence and we all had a little laugh.

There were no other incidents, but nonetheless, mall security showed up in an electric golf cart and asked me to leave because (they claimed) they were unable to deal with all of my orc summons. I swear, mall cops are weak. Good thing this was a level 1 mall. If I had been somewhere more advanced, like Mall of America, there's no way that mall cops could handle, for instance, Great Wyrms. Anyway, I tried to explain that I was doing this for safety, and one of the girls from Yankee Candle even showed up and told him about how I'd saved her store, but he insisted that I was somehow responsible and escorted me off the premises. Now the mall has filed for a restraining order against me. The worst part is, that mall is the only place around here to get an Auntie Anne's pretzel; now what will I do?

Anyway, yeah. I'm with Nimrod. It would be great to have the just-like-real-life mechanic of rolling magic balls over traps to set them off.
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Old September 19, 2017, 16:48   #5
Antoine
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How about just disarming them next time?

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Old September 19, 2017, 17:37   #6
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How about just disarming them next time?

A.
I'm pretty sure you can't disarm traps anymore.
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Old September 19, 2017, 23:05   #7
NimrodPE
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Anyway, yeah. I'm with Nimrod. It would be great to have the just-like-real-life mechanic of rolling magic balls over traps to set them off.
"Magic Ball" was admittedly a bad idea for a name especially because those "magic balls" hurt your own anatomy. Sorry for not thinking about this pun (magic BALLS) but I'm neither a native english speaker nor did I know that this triggered your manly manhood.

Anyway.

It's not about disarming, this isn't the problem because I usually dig around traps that I don't want to touch.

Again, my point: It would be nice to trigger "Summon XY"-traps without being in the centre of the summoned creatures. Now how do we solve the problem? By activating the trap mechanism from a distance.

I didn't want to say: Code that and put it into v4.2. It was just an idea and if someone doesn't want to use a mechanism/item/spell/whatever - well, don't use it.
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Old September 19, 2017, 23:35   #8
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Originally Posted by NimrodPE View Post
"Magic Ball" was admittedly a bad idea for a name especially because those "magic balls" hurt your own anatomy. Sorry for not thinking about this pun (magic BALLS) but I'm neither a native english speaker nor did I know that this triggered your manly manhood.
It's not so much the pun as the claim that you use magic balls to disarm traps in real life (a.k.a. reality). The post was just meant as a gentle jest.

My question, regarding triggering traps remotely, is how you would handle other trap types. They don't all have sensible effects if triggered remotely, right?
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Old September 20, 2017, 04:06   #9
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Originally Posted by Derakon View Post
It's not so much the pun as the claim that you use magic balls to disarm traps in real life (a.k.a. reality). The post was just meant as a gentle jest.

My question, regarding triggering traps remotely, is how you would handle other trap types. They don't all have sensible effects if triggered remotely, right?
Sounds like the perfect opportunity for a ROCKET TRAP.
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Old September 20, 2017, 04:08   #10
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I think it would suffice to let Stone to Mud work on doors, which IIRC it doesn't currently.
You do not recall correctly. Stone to Mud DOES work on doors.
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