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#1 |
Veteran
Join Date: Nov 2013
Posts: 1,169
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Holy Moly shooting speed!
I just stumbled upon a HT-Ranger *WINNER* dump on the ladder and my oh my was this ranger a lucky ranger!
Let's start with the bow. It's a good bow. Not amazing, but a very good bow for being an ego bow. One of the better ego bows I've seen X5 (+20, +23) and pStun. Okay, now onto the equipment. Between all his equipment he has 4 extra shots! That means 6 extra shots total because he's over CL40 bringing his total shots per round to 7. Jeezus, that is something. And this is not with the new shots system; this is with the old shots system. So how much damage per round were his holy might arrows doing? Oh, you know, a cool 3122 per round, and he had two sets of holy might arrows. I am just, man, and I think I am lucky in this game. http://angband.oook.cz/ladder-show.php?id=21130
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Detailed account of my Ironman win here. |
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#2 |
Adept
Join Date: Apr 2016
Age: 49
Posts: 114
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That's not a bow; that's a machine gun
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"This has not been a recording" |
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#3 |
Adept
Join Date: Oct 2016
Location: Finland
Posts: 193
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I wonder how many hit dice would a melee weapon need to have to reach that average damage against Morgoth? With 6+4 attacks, (+20, +23), slay evil and (+2, +0) additional slaying?
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#4 |
Prophet
Join Date: Dec 2009
Posts: 8,951
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If I recall correctly, there's 100,000 game turns per day. Assuming an Earth-style day, that means each game turn is about .86 seconds. That character had a speed of 20, so they were normally acting once every 3.33 game turns ~= 2.88 seconds. But when firing their bow they only use 1/7th of that ~= .41 seconds per shot. That gives a sustained firing speed of 146 shots per minute.
For comparison, the first Gatling gun achieved around 200 rounds per minute in its larger caliber. How a bullet compares to a Slay Evil arrow in terms of damage per shot is a little tricky to suss out though. ![]() |
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#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,424
Donated: $40
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...and it only shows unhasted speed. His actual speed in big fights would be nearly 1/3 higher.
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#6 |
Rookie
Join Date: Nov 2018
Posts: 10
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This reminds me of playing Daikatana, at the third episode (medieval Norway)
At that point in the game, the character would be so leveled up that the crossbow would behave more like a semi-automatic gun xDDDD As much as that game is hated, there's an interesting vibe to it, check it out. But don't watch too much videos before playing or else will ruin all the surprises along the way.
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Keyboard controls + auto vertical aim... Where have you gone??? |
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#8 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,068
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Didn't the max shots/round get capped after that?
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