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Old November 29, 2015, 17:51   #1
luneya
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How useful is rChaos?

I just found a Cloak of Aman with rChaos. Right now I'm using a different Cloak of Aman for rPois, which is obviously more important, but is it worth saving the new one for when I find a different source of poison resistance?
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Old November 29, 2015, 18:19   #2
krazyhades
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I like having rChaos mostly because the side-effect of chaos damage is the Hallucination status effect, which can be crippling and takes a long time to wear off.
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Old November 29, 2015, 18:43   #3
Elrond
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Not to mention there are some end game baddies that breath chaos for 500 HP. e.g., Jabberwock
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Old November 29, 2015, 19:33   #4
Thraalbee
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And mushroom of emergency becomes very useful since the hallucinations won't happen IIRC. 200 hp heal, rFire, rCold
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Old November 29, 2015, 19:35   #5
Derakon
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It's not that important, honestly. Yes, there are nasty creatures with chaos breath, but there's a grand total of 11 such monsters in the game, of which the most notables are Great Wyrm of Chaos/Balance, Pit Fiend, Jabberwock, and Chaos Hound. And chaos breath is the only source of chaos damage in the game -- there's no "hit to cause chaos" or chaos attack spells that monsters can use.
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Old November 29, 2015, 23:02   #6
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rPoison is much more important, so keep the current cloak.
Chaos attacks are rare, as guys mentioned, so it's not worth carrying as a swap either.
I would drop it at home in case you find rPoison from something else.
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Old December 1, 2015, 10:21   #7
Timo Pietilš
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Quote:
Originally Posted by Derakon View Post
It's not that important, honestly. Yes, there are nasty creatures with chaos breath, but there's a grand total of 11 such monsters in the game, of which the most notables are Great Wyrm of Chaos/Balance, Pit Fiend, Jabberwock, and Chaos Hound. And chaos breath is the only source of chaos damage in the game -- there's no "hit to cause chaos" or chaos attack spells that monsters can use.
There is melee that causes hallucination though. Not common, but annoying when it happens.

Most high elements are not important for damage reduction, you should consider them by their side-effects. For that reason nexus goes above nether, chaos above shard, and so on.

If you can get them without sacrificing other things, then fine (usually the best combo otherwise is also best by resists), but you should not concentrate on getting every resist into game. Far more important are speed, HP and capability to choose your fights and where you fight.
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Old December 1, 2015, 14:46   #8
Derakon
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Originally Posted by Timo Pietilš View Post
There is melee that causes hallucination though. Not common, but annoying when it happens.
Is that covered under chaos resistance? I don't think so. It used to be, back when chaos resistance also protected against confusion and shards resistance against being cut by any source and sound resistance against being stunned...but I don't think it works that way now.
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Old December 1, 2015, 15:23   #9
Thraalbee
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I would expect it to help against that too. It certainly prevents the hallucinations from mushroom of emergency.
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Old December 1, 2015, 16:45   #10
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Originally Posted by Timo Pietilš View Post
Most high elements are not important for damage reduction, you should consider them by their side-effects. For that reason nexus goes above nether, chaos above shard, and so on.
This depends, nether is the 1st dangerous high element to appear & a winged horror can 1 shot a lot of mages with nether breath.
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