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#1 |
Adept
Join Date: Sep 2009
Posts: 249
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FAAngband
Couple questions...
Why would my Dwarf Mage see branded and ego items as {good}, yet my other characters seemed to pseudo-ID those as {excellent}? Any tips for a starting character? I have had some fun playing this so far, but I eventually end up dying, maybe because I am too used to vanilla, which seems less dangerous... How does the pricing work in shops? It seemed like the weapon shop paid me less for arrows than the general store. Maybe I was wrong, but it seemed counter-intuitive with both shops in the same city. What is the order of the first few dungeons to clear? And, what protections should I have first? FA, etc? I do like the game, just trying to fine-tune my play style from vanilla, which does not seem to work very well so far... |
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#2 |
Knight
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 42
Posts: 780
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Any race that starts in tame wilderness is a good choice to learn the game, in my opinion. During the character creation, it should give you an idea of danger by color, or description, or both. As you get a feel for the game, or dislike the tame wilderness races, moderate risk starting places aren't really so tough. A dl10-15 start point is quickly negated by a few good kills and returning to town. The large hometown starting races could ease equipment-shopping pains. Try to move your home to one of these (H) when you come across one if you start in an outpost town.
Longbeards are great for learning as they have pretty good numbers, rblind, and the easiest wilderness. On the downside, they have a long trek to the first and easiest dungeon, Amod Rudh. The only dungeon you have to do is Angband, but you can score 2 more proficiencies by ending two of the dungeon guardians, and no more. I would rank Nargothrond as next on the list. Tol-in-Gauroth and Nan Dungortheb I have skipped for years now, but are both brutal in their own ways. |
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#3 | |
Knight
Join Date: Aug 2009
Posts: 670
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#4 | ||||
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,658
Donated: $60
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Quote:
Note that items with drawbacks may still be worth using. Quote:
Quote:
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![]() Lack of FA starts becoming a problem somewhere about level 20. Anything else you will probably notice becoming a problem before it kills you. Probably ![]()
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#5 |
Rookie
Join Date: Feb 2013
Posts: 1
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What does the "Evil" classification on the Assassin class do? I've tried poking around for an answer, and have found nothing in particular.
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#6 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,658
Donated: $60
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Pretty much nothing. They get hit harder by holy orb damage (which currently no monsters cast) and by a randart dispel evil effect. So not really a consideration when choosing a character class.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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