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#1 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
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Competition 83
Competition 83 is now available from here - it is a V3.1.2 High-Elf Mage.
Note that the dual comps 81 and 82 have just a little over a day to go, and it's a close thing.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
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... and already there's the question of whether that's game turns, player turns or active turns. Anyone?
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
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I would still go with game turns. I can see someone pulling for player turns though. Active turns should be rejected outright.
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#4 | |
Prophet
Join Date: Mar 2008
Posts: 2,771
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Quote:
I'd rather come up with something other than max experience. In two otherwise equal games, surely killing M at CL 35 is more impressive than killing him at CL50. Unfortunately, for non-winners most of my ideas turn into who gets a stack of deep descent first.. I guess there is a reason for the default criterion. |
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#5 |
Knight
Join Date: May 2008
Location: Saratoga, California (in the midst of Silicon Valley)
Posts: 515
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I admit I don't particularly like the default scoring rule, because it doesn't give me an unfair advantage :-)
Seriously though: to get a high score, it seems like the best strategy is to quickly do high-risk actions in hopes of getting a high return, and just keep repeating that until you get a character lucky enough to survive the risk and also lucky enough to find something(s) good. To me, this sorta feels like one is gaming the system: instead of preparing to fight Morgoth, you just fight him anyway, and just hope that he won't do 2 mana storms in a row this time around, and that your spell with a 5% fail chance just doesn't happen to fail at a crucial time. And if that doesn't work out, well, you just try again until it does. Personally, I would like to see some sort of scoring scheme that penalizes you for having your character die. Like say the current scoring scheme, but with your score divided by the number of attempts. (That is probably too harsh, but you get the idea.) Unfortunately, this would require some sort of modification to the source and the savefile in order to track attempts. [This is not meant to take anything away from the amazing accomplishments of, e.g. PowerDiver (a win in less than 250K turns ??? That's just crazy talk). Nor am I trying to claim that my style of play is somehow "more valid". I'm just saying that occasionally I'd like to see a competition that favors a slow-and-careful style of play, rather than a fast-and-risky style, in recognition that some of us play that way.] Not that any of this is going to stop me from entering the competition you understand ... |
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#6 |
Prophet
Join Date: Mar 2008
Posts: 2,771
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You may find that you are more successful than you expect taking a "high risk" approach. Or that you die more often than you expect aiming for "low risk".
I encourage you to try both methods and report your perceived differences. Nick neglected to mention that the comp starts at DL 39 IIRC. You don't have to go through the throwing oil phase of the game. This is just a normal char I played to this point. It is set up the way I would head to the dungeon. I suspect some people will want to outfit a bit differently. |
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#7 |
Vanilla maintainer
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OK, 2 votes for game turns, 1 vote for player turns (Timo on rgra) and one spoiled ballot paper. Voting will finish soon.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#8 |
Angband Devteam member
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#9 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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I vote for player turns as well. Otherwise you're punishing for high speed
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A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe A/FA W H- D c-- !f PV+++ s? d P++ M+ C- S+ I- !So B ac++ GHB? SQ? !RQ V F: |
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#10 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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I downloaded the savefile but every time I try to cast a spell it lags out when selecting a book for several seconds. Playing a mage on the same game installation with a different character doesn't do that.
What's going on? edit: I tried installing a new copy of 3.1.2 and it seems to be just this character file that freezes for a bit before casting spells from certain books.
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A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe A/FA W H- D c-- !f PV+++ s? d P++ M+ C- S+ I- !So B ac++ GHB? SQ? !RQ V F: Last edited by Zikke; February 8, 2010 at 20:22. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Competition 82 | andrewdoull | Competition | 0 | January 14, 2010 22:22 |
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