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Old May 28, 2019, 22:16   #451
Nick
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Hmm, OK, I'll adjust 'Full' down a bit.
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Old May 29, 2019, 06:54   #452
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Did you make food more rare too or was this starvation death just co-incidentally unlucky?
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Old May 29, 2019, 06:57   #453
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I'm admittedly still playing a character I started from the April 29th build, and am wondering what is actually going on when a unique transforms into another unique that is 48 levels deeper. Maia of Orome just transformed into Huan, Wolfhound of Terror. Does the Maia now have the hitpoints of Huan? Is the Maia now actually Huan until he decides to change back or into something else? Is the Maia a cheap imitation of Huan? I ?phased away when I saw he had turned into Huan and then detected for evil but found none (The Maia of Orome did not become evil upon becoming Huan).

Thanks so much for some insight on this. I suppose I could poke at Huan and see what happens, but not sure I feel like dying to such an experiment.
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Old May 29, 2019, 07:23   #454
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I ?phased away when I saw he had turned into Huan and then detected for evil but found none (The Maia of Orome did not become evil upon becoming Huan).
If I recall, Huan is not evil.

I've been wondering too, whether something changed into a unique has all the same attributes as that unique, (except the experience value, since it changes back immediately prior to death).
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Old May 29, 2019, 07:49   #455
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I'm admittedly still playing a character I started from the April 29th build, and am wondering what is actually going on when a unique transforms into another unique that is 48 levels deeper. Maia of Orome just transformed into Huan, Wolfhound of Terror. Does the Maia now have the hitpoints of Huan? Is the Maia now actually Huan until he decides to change back or into something else? Is the Maia a cheap imitation of Huan?
It will behave exactly like Huan, but its HP and speed will be unchanged. So it will be slower and have weaker breaths than the real Huan, but have the same melee and spells.
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Old May 29, 2019, 12:17   #456
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Did you make food more rare too or was this starvation death just co-incidentally unlucky?
No change to any object rarity. You must just have been playing badly
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Old May 30, 2019, 12:15   #457
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I think you messed up rubble colours in here somewhere. They both look the same dull grey to my necromancer (in ascii).
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Old May 30, 2019, 13:12   #458
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I think you messed up rubble colours in here somewhere. They both look the same dull grey to my necromancer (in ascii).
Passable rubble is brown when it's lit - check it out in town, for example.
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Old May 30, 2019, 13:37   #459
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Passable rubble is brown when it's lit - check it out in town, for example.
yeah it is. I'm going to say that different coloured lighting on rubble is just an added interface hassle for necromancers. It might play just fine for classes that use lights but it's flat out annoying on a class that doesn't.
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Old May 30, 2019, 14:51   #460
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Also found a strange interaction. Something hit me with a darkness spell while I was blind & it mapped the room I was standing in (on necromancer of course).

Edit: Also you may want to improve the hunger mechanic before someone labels it vomitband.
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