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Old February 28, 2013, 22:59   #11
scud
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This place seems murderous

Thankfully I'm on the stairs and everything else is asleep.

Code:

                                                                                
Dwarf                                                                           
Curate                                                                          
Priest                                                                          
LEVEL     30                                                                    
NXT    23451                                                                    
AU     13358                                                                    
|}=="~[ )]]]                                       % #                          
STR:   18/95                                     .%.#.%.  % %                   
INT:       3                                    $....... ..U..                  
WIS:  18/156                                    #.........UUUd                  
DEX:      16                                   #......D...UUUU                  
CON!  18/120                                    #..@....UUUUU                   
CHR:      10                                   %........U  UUU                  
                                                ........   UUU                  
Cur AC    85                                    ..#.#.#     %                   
HP  379/ 379                                      %##                           
SP  196/ 196                                                                    
                                                                                
[**********]                                                                    
                                                                                
                                                                                
Fast (+4)                                                                       
2000' (L40)  Full Study (13)                                                    
Balrog of Moria for 50k, anyone? My Rapier of Gondolin is good for 106.6 v demons (107.2 if I pray first). If only I had a potion of speed...

Edit: the scariest thing is that he's only 10 levels OOD.

Last edited by scud; February 28, 2013 at 23:06.
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Old March 1, 2013, 00:03   #12
Cutestory
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^

That's pretty scary.
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Old March 1, 2013, 00:09   #13
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You're CLVL 30 on DLVL 40? Another proud member of the dive like a holed submarine club, I see.
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Old March 1, 2013, 02:49   #14
scud
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Quote:
Originally Posted by Oramin View Post
Another proud member of the dive like a holed submarine club, I see.
I'm a little deeper than usual, in a desperate attempt to increase my melee capabilities, but pro divers would view me as a lightweight.

I'm now at CL33/DL44 and have STR 18/98 and DEX 18/10 while wielding the following...

Code:
a) the Dagger of Nogri (3d4) (+13,+20) <+4>
     Dropped by an Archangel at 2000 feet (level 40).
     
     +4 dexterity, constitution.
     Slays evil creatures.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Prevents paralysis. 
     
     Combat info:
     3.4 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 197.4 vs. evil creatures, and 170.6 vs.
     others.
...which in context is very nice. Sitting at home I've got...

Code:
u) the Ball-and-Chain 'Valdagal' (3d4) (+13,+17) [+18]
     Dropped by Adunaphel the Quiet at 2150 feet (level 43).
     
     Slays evil creatures.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 65.1 vs. evil creatures, and 55.6 vs.
     others.
...and this is while wearing a ring of damage +9, ring of the dog +1/+3, and mittens of slaying +4/+4!

I couldn't punch my way out of a paper bag with anything heavier than a rapier. I knew there was a reason I didn't play pure casters very often.

Last edited by scud; March 1, 2013 at 03:09.
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Old March 1, 2013, 04:51   #15
Derakon
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Well, but you can cast Orb of Draining a good 25 or so times before running out of mana, and it should be doing quite reliable damage. Especially considering that melee can miss, so you numbers won't be as good as that shown in the 'I'nspect screen. Of course, spells can fail, too, but less often than melee misses happen.

The main problem with spellcasting as a diver is that you have to spend time resting to recover mana, and that means more awake monsters on the level...
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Old March 1, 2013, 05:11   #16
scud
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Quote:
Originally Posted by Derakon View Post
Well, but you can cast Orb of Draining a good 25 or so times before running out of mana, and it should be doing quite reliable damage.
At CL35 I am indeed m-c-b-ing like a champ: 52+3d6, x2 v evil, 1% fail.

I love a good orb, but it can make mages rather dull.

Out of interest, what is the spread pattern of OoD? Is it 'octagonal' rather than square? And what's the fall-off in damage as you move away from the epicentre?
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Old March 1, 2013, 08:08   #17
Timo Pietilš
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Quote:
Originally Posted by David B View Post
Not "woe", where you died unexpectedly, but "whoa" when you realize you did something possibly a little awesome.
Hunt Vecna, a balrog blocks your way, whack it to the head yelling, "GET OUT OF MY WAY!", kill it and realize that it was The Balrog Of Moria...

in old days....

Kill Morgoth hitting it to the head with your bow. "tougher than I remember..."
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Old March 1, 2013, 08:47   #18
Antoine
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I hope they all wake up and breathe at once.

A.
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Old March 1, 2013, 09:04   #19
Timo Pietilš
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Quote:
Originally Posted by Antoine View Post
I hope they all wake up and breathe at once.

A.
Looks like six Nalfeshnee, bunch of Mariliths and Vrocks which don't have distance attacks and one Balrog which doesn't have LoS.

Double fire resist would suffice. That Ancient Blue is more troublesome cause priests can't cast resist elec, but even that isn't a problem.

Double-resist, teleport Ancient Blue away, couple of OoD to Nalfeshnee and you are safe until Balrog comes to view.

Dealing with that Balrog OTOH can be problem this early. IIRC Balrog of Moria moves at speed +20, so even haste from potion is not enough.
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Old March 1, 2013, 09:11   #20
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Quote:
Originally Posted by Timo Pietilš View Post
Dealing with that Balrog OTOH can be problem this early. IIRC Balrog of Moria moves at speed +20, so even haste from potion is not enough.
Plus he will probably summon minions.
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