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Old April 22, 2010, 19:14   #1
Ycombinator
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Another High-Elf Ranger seeking advice

character dump

I've reached levels where some good gear starts to appear and now I have trouble choosing equipment and managing my inventory.
I used to carry Taratol for its speed activation, anti-dragon effectiveness and general damage output, but I've just found Aglarang and +5 speed seems more important.
I have two items that grant ESP: Dagger of Gondolin and Crown of Telepathy. Swapping melee weapon is really inconvenient. Is it worth wearing crown of telepathy instead of crown of might? I will lose sustain CON and 51 HP out of 580.

Anything else I should be looking for?
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Old April 23, 2010, 21:40   #2
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51 HP out of 580 makes a difference in that sense that it can be the difference of surviving or dying to a non-(double)resisted resisted breath attack. But with speed and telepathy, it is much easier to avoid things capable of one-shotting you. Personally, I'd go with telepathy and just make sure I don't come near monsters capable of one-shotting me. You're going to need more hitpoints sooner or later of course, but having good speed and telepathy is good when you hunt for easy xp and treasures (which will give you more CON and hitpoints).

Max damage for single resisted fire/frost/acid/lightning: 533
Max damage for unresisted neather breath: 550

I'm not sure of which monsters you'll have to look out for, but Great Wyrms and uniques seem obvious. There are probably a few other monsters too, so hopefully someone else at this forum can fill you in. I actually don't think there are are any lists avalible that give us the maximum damage of different monsters, and there are no straight answers in the monster.txt file either (breath damage is calculated from the breather's hit points, and hit points are random for non-uniques if I remember correctly).

Last edited by Nemesis; April 23, 2010 at 21:50.
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Old April 25, 2010, 17:08   #3
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I've made some progress with this character up to clvl 37 (see the dump linked in the first post). It's 628 HP now, but I decided that telepathy at the cost of HP and other stats doesn't suit my game style now. I've found another dagger of Gondolin with telepathy but much migher to-dam bonus and use it most of the time.

Another question: do these elemental rings (of Flames, of Ice, of Acid) brand melee attacks in 3.0.9b? In-game descriptions say nothing about it.
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Old April 25, 2010, 18:15   #4
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Quote:
Originally Posted by Ycombinator View Post
Another question: do these elemental rings (of Flames, of Ice, of Acid) brand melee attacks in 3.0.9b?
No. Very rarely, you can make use of the temp resist, but for practical purposes they are junk if you find them anywhere near their standard depth. If you find a ring of lightning, carry it if you have a free slot hoping to find a storm wyrm, but don't take it home except to sell it.
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Old April 25, 2010, 18:48   #5
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No. Very rarely, you can make use of the temp resist, but for practical purposes they are junk if you find them anywhere near their standard depth. If you find a ring of lightning, carry it if you have a free slot hoping to find a storm wyrm, but don't take it home except to sell it.
I see. I don't think ring of lightning will be of any use for me if I have optional lightning immunity from Taratol.

P.S. Just found Rod of Restoration at dlvl 50, I think this is one of the most OoD item I've ever seen so far.
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Old April 25, 2010, 18:58   #6
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You are good to go down to speed ring depth, and pick up more speed and especially Tenser's.
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Old April 26, 2010, 13:55   #7
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Phoenix... If you've just found great artifact guarded only by orcs, don't be greedy and don't attack powerful unique in the same vault.
Anyway, I am glad I've made it this far. My best character before this one died at dlvl 8 :-)
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Old April 27, 2010, 05:48   #8
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Phoenix is the classic death for a first trip below 2500'. He triple moved me for *how much* fire, light, and plasma damage???
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Old May 1, 2010, 18:56   #9
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Hey, I've got another one :-)
here is the dump
My home overflows, what artifacts are worth keeping? I think all melee weapons from home inventory are pretty much useless for me except maybe Haradekket and Ulmo.
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Old May 1, 2010, 19:35   #10
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Quote:
Originally Posted by Ycombinator View Post
Hey, I've got another one :-)
here is the dump
My home overflows, what artifacts are worth keeping? I think all melee weapons from home inventory are pretty much useless for me except maybe Haradekket and Ulmo.
Yeah drop all those, but keep Ulmo, and maybe carry it for the swap. (Ugh 3 swap weps, but imAcid is super useful)

Hell, just wield ulmo and get rid of Balli as soon as you make up for the con.

get rid of all the other weapons including Haradekket (bard with +0,0 arrows already outdoes it against it's slays), and the two artifact bows. Now that you have Bard you won't wield anything else.

Also you two paur gloves, neither gives resist lightning so drop em too.

EDIT: Also once you get more dex/int from your gear, drop wormtongue and go back for your BoS
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