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Old April 20, 2011, 11:27   #1
zaimoni
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Misadventures in non-launching games

I got burned a couple of days ago (took note of a mechanical change that takkaria recommended to APWhite, that was consistent with this stage of the testing process).

So...proceeded to do a big-bang conversion and then found myself faced with an executable that "hung" at 784K RAM usage.

Code:
hg revert .
No effect. Hmm...what's changed....everything's low-plausibility....
* Windows Update has cycled
* new printer driver
* used copy /Y angband.exe .. rather than move /Y angband.exe .. for final stage

Zaiband does have the WinAPI to nonblocking font registration from blocking, so that isn't it.

I come back to this two days later (and two reboot cycles into Linux and back). Do a test open before starting on the above.

It works. (???)

I'm proceeding with caution appropriate to my icon this time, so if something goes pear-shaped again I don't lose the whole changeset.
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Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011
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Old April 20, 2011, 15:14   #2
Derakon
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Angband uses git, not mercurial.
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Old April 20, 2011, 16:42   #3
zaimoni
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Quote:
Originally Posted by Derakon View Post
Angband uses git, not mercurial.
I finished the purge of C_MAKE and MAKE macros from Zaiband this morning.

But I still have no idea what kind of OS-configuration weirdness would freeze up a *band on launch, yet go away after enough reboots.
__________________
Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011
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