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Old October 6, 2014, 17:59   #21
debo
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Quote:
Originally Posted by clouded View Post
Wiruin actually doesn't move so you can use Q tactics on it (corner shooting), it can still be a nasty surprise, though. I think it should be able to teleport you to it, a maelstrom would suck you in wouldn't it?
Now that Nick is the Angband maintainer, maybe you should become the FA maintainer.
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Old October 6, 2014, 20:21   #22
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Quote:
Originally Posted by clouded View Post
Wiruin actually doesn't move so you can use Q tactics on it (corner shooting), it can still be a nasty surprise, though. I think it should be able to teleport you to it, a maelstrom would suck you in wouldn't it?
Ah, didn't notice that he stayed put, knowing that I'd guess he's fairly balanced. Figured v so must wander around like a vortex.

And hounds of Tindalos are the worst, at least until you're past level 50 and have some resist nether. Aether, too. Many hounds are very dangerous until you're at least level 40 and have good hp and damage output and resists. Always awake and no treasure and can cost you resources. Very annoying in those mid-levels when you see a target you want to take out and then as you approach you see a pack of hounds approaching via ESP and have to run away...
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Old October 12, 2014, 16:02   #23
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Congrats to ranger jeff for winning his second competition in a row!

Thanks to all the participants who colored the comp 163 ladder such a lovely shade of red.

Comp 164 is currently baking -- there are a few last tweaks to work out, but it should be up in a day or two.
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Old October 13, 2014, 01:18   #24
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Thanks! And there would've been another 50 red entries if I'd listed all my failed attempts, trying to go fast and usually not making it past CL20. But try and try again and you'll eventually get a lucky start. Helps being unemployed and playing for like 100 hours over the course of the comp.
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