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Old August 27, 2014, 17:37   #1
debo
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Comp 162

Comp 162 will be Hellband (sorry Therem -- we'll make Neoband work for a future comp.)

http://angband.oook.cz/competition.php?showcompo=162

Feedback on savefile welcome -- there are still 16ish hours to go until comp 161 wraps.

glhf!
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Old August 27, 2014, 18:03   #2
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No problem debo, Neoband needs more work anyway.
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Old August 28, 2014, 12:57   #3
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Perhaps I'm missing something obvious, but I can't seem to open the savefile on Windows.

HellBand 0.8.7 - Check
Savefile in ./lib/save - Check
Load File -> 162 - Fail, parse error with 'unable to read inventory'
Rename File -> 162.dpp -> Same failure
Create new save - works filesize seems similar
Load created save - works
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Old August 28, 2014, 15:34   #4
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Quote:
Originally Posted by Gorbad View Post
Perhaps I'm missing something obvious, but I can't seem to open the savefile on Windows.

HellBand 0.8.7 - Check
Savefile in ./lib/save - Check
Load File -> 162 - Fail, parse error with 'unable to read inventory'
Rename File -> 162.dpp -> Same failure
Create new save - works filesize seems similar
Load created save - works
Hmmn. I created the savefile in OSX, but that shouldn't matter. How does the windows port load files? Is there a 'File -> Open' or 'File -> Import' dropdown menu, or is it all done in the app?

if it's the latter, you may need to rename the file to some convention that the game uses.
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Old August 28, 2014, 22:30   #5
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Quote:
Originally Posted by debo View Post
Hmmn. I created the savefile in OSX, but that shouldn't matter. How does the windows port load files? Is there a 'File -> Open' or 'File -> Import' dropdown menu, or is it all done in the app?

if it's the latter, you may need to rename the file to some convention that the game uses.
The method is 'Load Player Profile', and looks to load a .dpp file. And I tried renaming to a a .dpp extension. Perhaps the name of the Character should be in the filename? (SirFlood.dpp? Sir_Flood,dpp? Flood.dpp? SirFlo~1.dpp?)
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Old August 28, 2014, 23:37   #6
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I decided to give Compo 162 a shot and you know what? I'm having the exact same problem as Gorbad, and I'm running WinXP SP3.

How about this alternative:
One of the players makes a Hellband 0.8.7 Sir Flood replacement from Windows AND debo confirms that it works on Macs. Then, debo makes it official?
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Old August 29, 2014, 04:24   #7
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I'm having the same issue with the savefile not working as well. I tried changing the extension to *.dpp but it doesn't work. I use Windows 7.
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Old August 29, 2014, 06:43   #8
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Quote:
Originally Posted by Gorbad View Post
The method is 'Load Player Profile', and looks to load a .dpp file. And I tried renaming to a a .dpp extension. Perhaps the name of the Character should be in the filename? (SirFlood.dpp? Sir_Flood,dpp? Flood.dpp? SirFlo~1.dpp?)
If anything it would be Flood.dpp, but I doubt that would fix it. Maybe give it a try and see if that works, though.

If anyone wants to create a savefile on Windows, I'm fine to test it here and then reboot the comp since nobody has posted yet. It was:

Gentleman
Human
Nephilim
Born under Serpens
Rogue
Tarot

Points-based w/ stats:
Str 18
Int 19
Wis 8
Dex 22
Con 16
Cha 9

Then finally hit = for options, select (6) Misc, change 'Generate dungeons with connected stairs' to 'No'. (This isn't a birth option in Hellband, I just did it on turn 0.)

I'll try to get a windows VM set up for future comps so I can test junk like this beforehand, sorry.
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Old August 29, 2014, 07:02   #9
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As requested, a new 162 file, which works on (my) windows 7.

Start HellBand -> Load Player Profile -> type '162' (win shows only *.dpp files) -> Play at 6:00 am

For curiosity's sake I might run it through a hex editor to see the difference, but work doesn't allow me the time to analyze the Hellband source to check properly.
Attached Files
File Type: zip 162.zip (4.0 KB, 119 views)
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Old August 29, 2014, 07:11   #10
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Quote:
Originally Posted by Gorbad View Post
As requested, a new 162 file, which works on (my) windows 7.

Start HellBand -> Load Player Profile -> type '162' (win shows only *.dpp files) -> Play at 6:00 am

For curiosity's sake I might run it through a hex editor to see the difference, but work doesn't allow me the time to analyze the Hellband source to check properly.
It works for me. I didn’t know you can attach files.

Anyways, I already created my own “Sir Flood” with the same characteristics, minus the stats and the stair option. But, for honor’s sake, I’ll use the official savefile once it’s approved.
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