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View Poll Results: Add Dwarven hooded cloak to V? | |||
Yes |
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13 | 61.90% |
No |
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8 | 38.10% |
Voters: 21. You may not vote on this poll |
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#11 |
Knight
Join Date: Mar 2015
Posts: 935
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I don't think so. In terms of equipment we have alsmost everything. But you are welcome to propose more canonic stuff.
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#12 |
Swordsman
Join Date: Aug 2020
Location: London
Posts: 423
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#13 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,001
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We could think to this in terms of gameplay considerations first. What properties would make sens on a cloak and are difficult to find in the game as it is now?
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Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. |
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#14 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,666
Donated: $40
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That dwarves have? CON and STR, with a DEX and STL penalty?
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#15 |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 478
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Artifact with Balance Dragon Scale Mail resistance set, reasonably high AC bonus and +2 CON.
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#16 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,666
Donated: $40
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The trouble with this is it is imbalancing. The current best cloaks are Tuor, Luthien, and Colluin, of which only the latter is a remotely likely find. (A mage's cloak with ESP is a good alternative.) While all of these are nice, none are as imbalancing as turning the cloak slot into actual high-end armor.
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#17 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,057
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Just replace the fur cloak base item with "a colourful hooded cloak" base item.
Flavour done, no gameplay changes required. |
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#18 | |||
Knight
Join Date: Mar 2015
Posts: 935
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Quote:
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Adding one more type of cloaks is not hard thing to do (I do such stuff for 3 minutes in my variant; including adding picture in tileset). Also it won't any significately incfluence game balance or item income. So having 5 types of cloaks is better than having 4. Especially if it's something canonic (as we had a lot of tolkienization recently).
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#19 |
Adept
Join Date: Dec 2007
Location: Portsmouth, UK
Age: 55
Posts: 213
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I think one sensible option for a Dwarven Cloak would be acid resistance, since a cloak covers your other armour and a tough Dwarven one would theoretically be even more resistant. Maybe shards as well? In D&D dwarves are innately resistant to poison. What about infravision or light, since they spend a lot of time in caves or tunnels? And also a bonus to digging.
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#20 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,666
Donated: $40
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Gg--
That is way too good, unless you are considering a rare restricted ego item (no elven or fur dwarven cloaks) or an artifact. |
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