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#151 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Overhead view bug. I thought this had been fixed, but it is still present in 439-gd2b2e2d. See picture. Term 1 is set to show overhead view. I think this is related to main window refresh bug.
64bit Win7 if that matters. [EDIT] odd, picture here is a lot smaller size than it was when I attached it. Any hints how to make it bigger? |
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#152 |
Knight
Join Date: Sep 2010
Location: England
Posts: 958
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Random thought: now that jammed doors and door bashing have been removed, aren't wands and scrolls of Trap/Door Destruction a bit pointless? It's no longer necessary to destroy doors, and we already have wands of disarming serving the trap destruction function.
(I've always squelched them as junk not worth the carrying slot in any case; I don't know if other people make much use of them.) |
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#153 | |
Veteran
Join Date: Apr 2007
Posts: 1,947
Donated: $40
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Quote:
__________________
takkaria whispers something about options. -more- |
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#154 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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#155 | |
Rookie
Join Date: Jul 2009
Posts: 8
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Quote:
Then on 2400 alone I found 3 artifact body armors. It feels off but it could just be the RNG at work I'm playing d2b2e2d |
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#156 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,213
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#157 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,213
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Quote:
You can disarm a chest when standing on it. But if you are also adjacent to a trap it asks for a direction, which is perfectly reasonable except that you can't choose '5' as an option. Or is there a different key for 'the one I'm standing on, doofus!'. |
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#158 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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#159 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,213
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#160 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,213
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I love the giants with their hound escort (although I'm disappointed/relieved about the absence of the Time Giants Nick dreamt up
![]() I love the little dragon families. They actually make me feel guilty when I kill mum, or her children, which is brilliant. And I love the Unique pairs and trios. The only issue I have with these is that Bill, Bert and Tom are identical, are they not? Is there an argument for, say, making Bill have higher AC and HP but less attack dice, making Bert have lower AC and HP but more dice, and leaving Tom where he is. It would make the battle against the three of them a bit more interesting. Just a thought. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Bug! trap creation in town freeze | Dubtrain | Vanilla | 1 | March 7, 2009 00:45 |