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Old December 22, 2010, 22:34   #11
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(Sorry about the near-necromancy.)

Durability/accumulated damage affecting armor/weapon attributes would be horribly complicated and annoying, IMO. The only interesting mechanic would be to do with "item still works" (and is or is not close to destruction) or "item has been destroyed" (permanently, even artifacts!).

I never played D2 much online (well, I did, but only after playing for years offline), and I still thought the mechanic was interesting even in offline play, so I don't think the "online economy" comment applies.
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