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Old December 17, 2010, 21:45   #1
ChodTheWacko
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trappers vs floor

Hey everyone,

I just pulled head revs of angband, and noticed that floor spaces are now centered dots. I don't like this at all, to be honest, but to each their own. Isn't this a nightmare if you have orcs?

I was hacking around and when trying to figure out what the . was, I accidentally made the floor 'blank' which I actually thought pretty awesome. The biggest issue was I couldn't tell if the room was lit or not.

Anyway, my real question: I noticed that trappers are still periods aka .
Shouldn't they also be centered dots, so they blend into the floor?

- Frank
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Old December 17, 2010, 21:49   #2
Magnate
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Quote:
Originally Posted by ChodTheWacko View Post
Hey everyone,

I just pulled head revs of angband, and noticed that floor spaces are now centered dots. I don't like this at all, to be honest, but to each their own. Isn't this a nightmare if you have orcs?

I was hacking around and when trying to figure out what the . was, I accidentally made the floor 'blank' which I actually thought pretty awesome. The biggest issue was I couldn't tell if the room was lit or not.

Anyway, my real question: I noticed that trappers are still periods aka .
Shouldn't they also be centered dots, so they blend into the floor?

- Frank
Oooh, I think this may be a bug. Trappers have ATTR_CLEAR and CHAR_CLEAR, so they should use whatever character is used for the floor - even if you change your floor tile to be the letter z, the trapper should still use that letter.

P.S. Centred dots rock, but I play on a *nix console so I can't have them. You Windows dudes have it so lucky!
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Old December 17, 2010, 22:10   #3
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trappers hurt
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Old December 17, 2010, 23:32   #4
Timo Pietilš
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Quote:
Originally Posted by ChodTheWacko View Post
I just pulled head revs of angband, and noticed that floor spaces are now centered dots. I don't like this at all, to be honest, but to each their own. Isn't this a nightmare if you have orcs?
No. Why would it? Orcs are "o" not dots.
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Old December 17, 2010, 23:53   #5
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Originally Posted by Timo Pietilš View Post
No. Why would it? Orcs are "o" not dots.
Maybe he has a really tiny monitor?
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Old December 18, 2010, 04:00   #6
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Originally Posted by Magnate View Post
Oooh, I think this may be a bug. Trappers have ATTR_CLEAR and CHAR_CLEAR, so they should use whatever character is used for the floor - even if you change your floor tile to be the letter z, the trapper should still use that letter.

P.S. Centred dots rock, but I play on a *nix console so I can't have them. You Windows dudes have it so lucky!
Oh, I wasn't aware of that. I just looked in the .pref file and noticed the character was still a period. I didn't know the character didn't matter.

I switched it back to check, and now see that the centered dot is still signifigantly smaller than the orc o. It's like a mini o. I was pretty surprised when I first went down and thought there were orcs everywhere.

- Frank
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Old December 18, 2010, 08:23   #7
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This, for a whatever reason, made me think trappers should make traps...
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Sadly, every character ever created in Angband was given a magnifying glass by their eccentric uncle for their fifth birthday...
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Old December 20, 2010, 16:07   #8
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Originally Posted by Adley View Post
This, for a whatever reason, made me think trappers should make traps...
That would be an evil addition to trappers.

The trapper hits you <x3>. [you move back]You step on a teleport trap. The Ancient Green Dragon breathes poison! (x4). You die...
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Old December 20, 2010, 17:14   #9
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That would be an evil addition to trappers.

The trapper hits you <x3>. [you move back]You step on a teleport trap. The Ancient Green Dragon breathes poison! (x4). You die...
The trapper hits you -more-
You are stunned -more-
(you step back)
You trigger a summoning trap! -more-
Dread hits you (x6) -more-
LOW HITPOINT WARNING! -more-
Dread casts nether bolt (x2) -more-
EVEN LOWER HITPOINT WARNING! -more-
You fail to activate staff of destruction -more-
White icky thing hits you -more-
You die -more-
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