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#711 |
Prophet
Join Date: Apr 2008
Posts: 2,832
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Any reason to play a plain Warrior with this branch? I've played Blackguard and Paladin during the last comp and I don't seen any reason to play a Warrior again seeing how better these two classes are now.
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#712 |
Adept
Join Date: Mar 2009
Posts: 140
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Give them the option to dual wield weapons? I recall this being a thing in the past in a variant?
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#713 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,667
Donated: $60
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I wouldn't regard this branch as finished yet.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#714 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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I've always found dual-wielding to be pretty silly, so personally I would prefer some other means of differentiation. Plus, the game gets awfully easy once you're dealing more than a certain percentage of your enemies' HP in damage per turn, so boosting offense is something to be done with care.
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#715 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,996
Donated: $40
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At the very least, bring back the extra attack (and reduce max blows to 5.) The 6th blow is currently a mirage for HT and Dwarf, and isn't easy to get with many endgame weapons for other races.
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#716 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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To reiterate a suggestion I made awhile back: give everyone the same blows formula, but penalize mages and priests 1 blow (to a minimum of 1/round), and give warriors a flat +1 blow starting from level 20 or 25 or something. Thus the pure casters would need to work extra hard to get their second blow/round since they'd have to get to where the formula is outputting 3 blows; meanwhile, warriors get max blows as easily as everyone else does, their max is just better.
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#717 | |
Knight
Join Date: Sep 2013
Posts: 527
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Quote:
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#718 | |
Adept
Join Date: Apr 2016
Age: 51
Posts: 138
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Quote:
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"This has not been a recording" |
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#719 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,996
Donated: $40
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If you cut blows by one,
1. what does it do to +blows weapons? 2. Multiplier may need adjusting, since full casters are already pretty strongly penalized here. |
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#720 | ||
Prophet
Join Date: Dec 2009
Posts: 9,024
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Quote:
Quote:
2. Multiplier would be the same for all characters, just where the formula outputs 3 a pure caster would get 2 and a warrior (once high-enough level) would get 4. |
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