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Old October 31, 2015, 02:20   #1
Bowman
Apprentice
 
Join Date: Oct 2015
Posts: 60
Bowman is on a distinguished road
YAWP - First win, with a big assist from Harowen

First win! Sure, I went easymode with a half-troll warrior, but after losing a promising dwarf paladin on dl84 from sloppy play against Arien, I wanted to go with something robust enough to cut me some slack.

Anyway, it was actually a somewhat rocky start, because I was just having horrible luck from the RNG with getting detection items (even the magic shop was being oddly stingy with staves of detect evil), but I got a batch of ridiculously lucky gear drops in a fairly short span:
  • Randart amulet of +4 con and randart alchemist gloves of +2 str/+2 speed/acid immunity/lightning+fire+light+nether+disenchant resist/free action from Castamir on dl46
  • Randart boots of +2 str/+2 stealth/fire immunity/poison resist/blind resist from Beorn on dl55
  • Randart boots of +7 str/+7 speed from Draebor on dl56
  • Randart long sword of +2 speed and various elemental/slay brands with ~400 dmg/round from the Queen Ant on dl56
  • Power dragon scale mail (!!) from Harowen on dl59 (amusingly, this was my first item with resist poison aside from the ring)
  • Elven cloak of the Magi, +4 stealth/+1 speed/stun resist from Glaurung on dl69

Also had a very cool experience on dl80. There was a big vault in the middle of the level with Khamul, Hoarmurath, Atlas, and Kronos in it, and searching around to find the entrance revealed that the Witch King of Angmar was also on the level (along with Mim and Golfimbul). I dug a little antisummoning corridor next to the vault and lured the Witch King into it. After a while, he summoned Dwar, and he got a bit nasty with his spells, so I tried to ?phase door away to get some healing, but I got a bad phase that left me in sight of both ringwraiths, who decided to both summon annoying stuff. Hit them both with teleport other and popped a *destruction* that clipped some of the vault. After some maneuvering (Witch King got happy with teleport other for an annoying while ), I got Witch King back into the antisummoning corridor, at which point he decided to summon ringwraiths again and drew both Khamul and Hoarmurath out of whatever abyss I'd sent them to (and shortly afterwards, he also got Pazuzu with a demon summon). That ended up leading to me killing off all of the remaining ringwraiths, and finally getting to poke into the vault revealed that I must've also caught Kronos (and Golfimbul) in that *destruction* . It so happened that I had some decent shots of slay giant, which got Atlas down to about 40% by the time he got into melee, so I was able to handle him fairly easily, and then I found a rod of speed in that vault that gave me enough confidence to kill Pazuzu as well. All said and done, getting 7 uniques killed on one level (without scumming Qlzqqlzuup ) felt amazing.

I was honestly trying to hunt down all of the uniques by the end, but Mouth of Sauron just refused to spawn any time after I had enough health to survive his mana storm, and I just avoided fighting the Tarrasque in a vault on dl91 because I was a bit spent on healing supplies after facing down Carcharoth, Vecna, and Huan earlier in the same level. I was worried about not seeing Gothmog or Lungorthin at all during my descent, but both of them spawned on dl99 (along with Golfimbul and Qlzqqlzuup) and Sauron was fortunately stuck in a wing of the "I of the Storm" vault. In retrospect, perhaps I could've scummed Qlz for those last two, but hindsight is 20/20 and all that. Oh well. I could've hunted them down after killing Morgoth, since he did summon them, but that wouldn't have been as satisfying (plus I figured I should just get my first winner instead of risking dying at that stage).

Character dump:
Code:
  [Angband 4.0.1 Character Dump]

 Name   Gath         Age             27          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       8'11"   STR! 18/100  +4  +3  +9 18/***
 Class  Warrior      Weight    16st 8lb   INT! 18/100  -4  -2 +16 18/200
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  -2 +11 18/170
 HP     733/1011     Game        644392   DEX! 18/100  -4  +2 +14 18/***
 SP     0/0          Standard    109360   CON! 18/100  +3  +2  +4 18/190
                     Resting       7051

 Level                 50    Armor     [89,+153]    Saving Throw     74%
 Cur Exp          9976438                           Stealth         Fair
 Max Exp          9976438    Melee       6d5,+49    Disarming        94%
 Adv Exp         ********    To-hit      105,+57    Magic Devices     56
                             Blows      5.8/turn    Perception   1 in 43
 Gold            10959046                           Searching        13%
 Burden         295.1 lbs    Shoot to-dam    +26    Infravision    30 ft
 Speed                 16    To-hit       90,+56
 Max Depth   5000' (L100)    Shots        3/turn

 Your father was a Stone-Troll Shaman.  You have slime-green eyes, oily
 sea-weed green hair, and black scabby skin.



rAcid:...*..+...*.. Nexus:.............
rElec:......+...+.. Nethr:..........+..
rFire:......+...+*. Chaos:+..+..+......
rCold:...*..+..+... Disen:......+.+.+..
rPois:......+....+. pFear:+...+.......+
rLite:......+...+.. pBlnd:.....+.....+.
rDark:...+..+...... pConf:...+..+......
Sound:......+.+.... pStun:.......+.....
Shard:......+...... HLife:...+....+....

Regen:............+ Stea.:.......+...+.
  ESP:.........+... Sear.:.............
Invis:+....+...+... Infra:............+
FrAct:...+......+.. Tunn.:...+.........
Feath:............. Speed:..+....+..+.!
S.Dig:...+.......+. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:....++.....+.


  [Last Messages]

> You have won the game!
> You may retire (commit suicide) when you are ready.
> You see a Long Bow (x3).
> You have a Long Bow (x3) (o).
> You see a Tulwar (2d4).
> You have a Tulwar (2d4) {ignore} (o).
> You drop a Tulwar (2d4) {ignore} (o).
> You have no more Tulwars (2d4) {ignore} (o).
> You feel the Long Bow (o) in your pack is excellent...
> You see a Massive Iron Crown [0].
> You have the Massive Iron Crown of Morgoth [0] {special, cursed} (o).
> You see a Mighty Hammer (3d9).
> You have the Mighty Hammer 'Grond' (3d9) {special} (p).
> You see 2 Mithril Shots of Slay Evil (2d4) (+22,+12) {@f4}.
> You have 8 Mithril Shots of Slay Evil (2d4) (+22,+12) {@f4} (4).

Killed by Ripe Old Age.

  [Character Equipment]

a) a Blade of Chaos (Holy Avenger) (6d5) (+16,+20) [+4] <+4> {!k}
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to chaos.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 547.4 vs. evil creatures, 667.9 vs. undead,
     667.9 vs. demons, and 426.8 vs. others.
     
b) a Sling of Buckland (x3) (+15,+26) <+4, +2, +1>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +4 dexterity.
     +2 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+17>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +17 speed.
     
d) the Ring of Adamant 'Arath' (+6,+8) <+5>
     Dropped by The Witch-King of Angmar at 4000 feet (level 80)
     
     +5 strength.
     +5 intelligence.
     +5 dexterity.
     +5 tunneling.
     Provides immunity to acid, frost.
     Provides resistance to dark, chaos.
     Provides protection from confusion.
     Cannot be harmed by lightning.
     Sustains wisdom.
     Slows your metabolism.  Prevents paralysis.  Sustains your life
     force.  
     
e) the Jewel of Niondolos <+4>
     Dropped by Castamir the Usurper at 2300 feet (level 46)
     
     +4 intelligence.
     +4 constitution.
     Provides protection from fear.
     Radius 4 light.
     
f) a Lantern of True Sight (14812 turns) <+2>
     Found lying on the floor of a special room at 1700 feet (level 34)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Power Dragon Scale Mail (-3) [60,+19] {!k}
     Dropped by Harowen the Black Hand at 2950 feet (level 59)
     
     Provides resistance to acid, lightning, fire, frost, poison gas,
     light, dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     
h) an Elven Cloak of the Magi [6,+13] <+2, +4, +1>
     Dropped by Glaurung, Father of the Dragons at 3450 feet (level 69)
     
     +2 intelligence.
     +4 stealth.
     +1 speed.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Large Metal Shield of Preservation [12,+37]
     Found lying on the floor in a vault at 4700 feet (level 94)
     
     Provides resistance to sound, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Steel Helm of Maegliond (+8,+1) [9,+12] <+5>
     Dropped by Smaug the Golden at 2600 feet (level 52)
     
     +5 intelligence.
     +5 wisdom.
     +5 dexterity.
     Provides resistance to frost.
     Cannot be harmed by acid.
     Sustains wisdom.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it detects traps nearby.
     Takes 176 to 194 turns to recharge at your current speed.
     Your chance of success is 83.3%
     
k) the Set of Alchemist's Gloves 'Liendalad' [0,+23] <+2>
     Dropped by Castamir the Usurper at 2300 feet (level 46)
     
     +2 strength.
     +2 speed.
     Provides immunity to acid.
     Provides resistance to lightning, fire, light, nether,
     disenchantment.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Prevents paralysis.  
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 205 to 226 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
l) the Pair of Leather Boots of Orlar [2,+30] <+2, +1>
     Dropped by Beorn, the Shape-Changer at 2750 feet (level 55)
     
     +2 strength.
     +2 wisdom.
     +2 stealth.
     Provides immunity to fire.
     Provides resistance to poison gas.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     Radius 1 light.
     




  [Character Inventory]

a) 16 Potions of Cure Critical Wounds
b) 8 Potions of Healing {!q}
c) 18 Potions of *Healing* {!q!q}
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Life {!q!q}
     It can be thrown at creatures with damaging effect.
     
e) 6 Potions of Speed {!q}
f) 20 Scrolls of Phase Door {@r1}
g) 10 Scrolls of Teleportation {@r2 !r}
h) 5 Scrolls of Banishment {!r}
i) 2 Scrolls of Mass Banishment {!r}
j) 11 Scrolls of *Destruction* {!*}
k) 6 Rods of Detection (4 charging) {@a1!k}
     Cannot be harmed by lightning.
     
l) 3 Rods of Teleport Other (1 charging) {!a}
m) a Rod of Recall {@a0!a!k}
     Cannot be harmed by lightning.
     
n) 3 Rods of Identify
     Cannot be harmed by lightning.
     
o) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Permanently cursed.
     +125 strength.
     +125 intelligence.
     +125 wisdom.
     +125 dexterity.
     +125 constitution.
     +125 infravision.
     Provides resistance to acid, lightning, fire, frost, poison gas,
     light, dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     Radius 1 light.
     
p) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Slays dragons (powerfully), animals, evil creatures, undead
     (powerfully), demons (powerfully), trolls, orcs.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     4.7 blows/round.
     Average damage/round: 2073.4 vs. dragons, 1032.4 vs. animals,
     1032.4 vs. evil creatures, 2073.4 vs. undead, 2073.4 vs. demons,
     1379.4 vs. trolls, 1379.4 vs. orcs, and 685.4 vs. others.
     Sometimes creates earthquakes on impact.
     
q) a Long Bow of Extra Shots (x3) (+21,+17) <+1>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +1 shooting speed.
     




  [Character Quiver]

1) a Mithril Shot (2d4) (+9,+13) {@f1!k}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 419.7.
     25% chance of breaking upon contact.
     
4) 8 Mithril Shots of Slay Evil (2d4) (+22,+12) {@f4}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 690 vs. evil creatures, and 414 vs. others.
     25% chance of breaking upon contact.
     
5) 18 Iron Shots of Acid (1d4) (+12,+14) {@f5}
     Branded with acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 810.9 vs. creatures not resistant to acid,
     and 405.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 10 Potions of Cure Critical Wounds
b) 14 Potions of Speed {!q}
c) 20 Scrolls of Recharging
d) 3 Rods of Teleport Other {!a}
e) 3 Rods of Disarming
f) 3 Rods of Illumination {!k}
g) 5 Rods of Speed {@a5!a}
     Cannot be harmed by lightning.
     
h) 5 Staves of *Destruction* (16 charges) {!*}
i) a Staff of Healing (1 charge)
j) 2 Staves of Banishment (3 charges) {!*}
k) a Ring of Constitution <+6> {!k}
     Dropped by an Ancient white dragon at 3750 feet (level 75)
     
     +6 constitution.
     Sustains constitution.
     
l) an Amulet of Weaponmastery (+3,+4) <+3>
     Found lying on the floor in a pit at 3600 feet (level 72)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
m) an Amulet of Trickery <+5, +3, +7>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +5 dexterity.
     +3 stealth.
     +7 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison gas, nexus.
     Sustains dexterity.
     
n) the Arkenstone 'Elielion' <+3>
     Found lying on the floor in a vault at 2600 feet (level 52)
     
     +3 strength.
     Provides resistance to nether.
     Cannot be harmed by fire.
     Sustains dexterity.
     Slows your metabolism.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 183 to 360 turns to recharge at your current speed.
     Your chance of success is 86.1%
     
o) an Iron Crown of Might [0,+13] <+3>
     Dropped by a Great Ice Wyrm at 4350 feet (level 87)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
p) the Pair of Leather Boots 'Eldolon' [2,+21] <+7>
     Dropped by Draebor, the Imp at 2800 feet (level 56)
     
     +7 strength.
     +7 speed.
     Cannot be harmed by acid, fire.
     
q) a Pair of Mithril Shod Boots of Speed [8,+8] <+10>
     Dropped by a Storm giant at 4700 feet (level 94)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     
r) the Lucerne Hammer of Mirya (2d5) (+13,+23) [+2] <+2>
     Dropped by Maeglin, the Traitor of Gondolin at 4050 feet (level
     81)
     
     +2 intelligence.
     +2 attack speed.
     Slays demons (powerfully), trolls, dragons (powerfully), animals,
     undead (powerfully).
     Branded with lightning, weak acid.
     Provides resistance to fire, frost, sound.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it magically renders you well-fed, curing any
     gastrointestinal problems.
     Takes 205 to 226 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 597.6 vs. creatures not resistant to
     lightning, 544 vs. creatures not resistant to acid, 704 vs.
     demons, 597.6 vs. trolls, 704 vs. dragons, 544 vs. animals, 704
     vs. undead, and 491.2 vs. others.
     
s) the Sling of Mothorie (x2) (+9,+32) <+2>
     Dropped by Ulfast, Son of Ulfang at 1850 feet (level 37)
     
     +2 speed.
     +2 shooting speed.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
     When activated, it teleports you one level up or down.
     Takes 442 to 594 turns to recharge at your current speed.
     Your chance of success is 90.2%
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       677     50'  Reached level 2
       862    100'  Reached level 3
      1134    150'  Reached level 4
      1328    150'  Reached level 5
      2115    250'  Reached level 6
      2652    250'  Reached level 7
      4170    300'  Reached level 8
      4557    350'  Reached level 9
      4858    350'  Killed Bullroarer the Hobbit
      5064    350'  Reached level 10
      7355    400'  Killed Smagol
      7422    400'  Reached level 11
      7844    400'  Reached level 12
      8551    450'  Killed Mughash the Kobold Lord
      8636    450'  Reached level 13
      9166    500'  Reached level 14
      9275    500'  Killed Wormtongue, Agent of Saruman
      9278    500'  Killed Shagrat, the Orc Captain
      9278    500'  Reached level 15
      9636    500'  Reached level 16
     11138    600'  Reached level 17
     11381    600'  Killed Brodda, the Easterling
     13274    700'  Reached level 18
     13280    700'  Killed Grishnkh, the Hill Orc
     14458    750'  Killed Ufthak of Cirith Ungol
     14458    750'  Reached level 19
     14528    750'  Killed Lagduf, the Snaga
     14958      0'  Killed Farmer Maggot
     15746    850'  Killed Orfax, Son of Boldor
     15767    850'  Reached level 20
     15773    850'  Killed Boldor, King of the Yeeks
     16400    950'  Reached level 21
     17504   1000'  Killed Gorbag, the Orc Captain
     17972   1050'  Reached level 22
     19558   1150'  Reached level 23
     20887   1200'  Killed Angamait of Umbar
     20887   1200'  Reached level 24
     20891   1200'  Found the Hard Leather Armour of Angon (LOST)
     21073   1200'  Killed Sangahyando of Umbar
     21323   1250'  Killed Khm, Son of Mm
     21955   1250'  Reached level 25
     22004   1250'  Killed Fang, Farmer Maggot's dog
     23029   1350'  Killed Ibun, Son of Mm
     23086   1350'  Killed Nr, the Dwarf
     23342   1400'  Killed Grip, Farmer Maggot's dog
     23795   1400'  Reached level 26
     24755   1500'  Killed Lugdush, the Uruk
     25010   1500'  Reached level 27
     27422   1700'  Reached level 28
     27610   1700'  Killed Uldor the Accursed
     27610   1700'  Reached level 28
     28465   1750'  Killed Tom the Stone Troll
     28703   1750'  Reached level 29
     28771   1750'  Killed Bolg, Son of Azog
     30870   1850'  Killed Lokkak, the Ogre Chieftain
     31013   1850'  Killed Ulfast, Son of Ulfang
     31014   1850'  Found the Sling of Mothorie
     31076   1850'  Killed Ulwarth, Son of Ulfang
     31359   1850'  Reached level 30
     33759   2000'  Reached level 31
     35006   2050'  Killed Kavlax the Many-Headed
     35019   2050'  Found the Serpent Ring 'Orisini' (LOST)
     36897   2150'  Reached level 32
     37656   2200'  Reached level 32
     39699   2300'  Killed Castamir the Usurper
     39704   2300'  Found the Set of Alchemist's Gloves 'Liendalad'
     39714   2300'  Found the Cutlass 'Andil' (LOST)
     39721   2300'  Found the Jewel of Niondolos
     39842   2300'  Killed Uvatha the Horseman
     39855   2300'  Found the Lucerne Hammer of Elron (LOST)
     40203   2350'  Reached level 33
     41016   2350'  Found the Metal Cap of Barnel (LOST)
     41360   2400'  Found the Blue Dragon Scale Mail of Nivilin (LOST)
     41586   2400'  Reached level 33
     41831   2400'  Killed Vargo, Tyrant of Fire
     43944   2500'  Killed Rogrog the Black Troll
     43985   2500'  Found the Scythe of Erulkaren (LOST)
     44094   2500'  Killed Akhorahil the Blind
     44094   2500'  Reached level 34
     46637   2600'  Reached level 35
     47067   2600'  Killed Uglk, the Uruk
     47371   2600'  Killed Ji Indur Dawndeath
     47371   2600'  Reached level 36
     47393   2600'  Killed Smaug the Golden
     47530   2600'  Found the Steel Helm of Maegliond
     47866   2600'  Found the Set of Leather Gloves of Minglir (LOST)
     47879   2600'  Found the Arkenstone 'Elielion'
     49172   2650'  Reached level 37
     50295   2700'  Found the Long Bow 'Eleth' (LOST)
     50597   2750'  Killed Beorn, the Shape-Changer
     50598   2750'  Found the Pair of Leather Boots of Orlar
     50951   2750'  Killed Gorlim, Betrayer of Barahir
     52336   2800'  Reached level 38
     52664   2800'  Killed Draebor, the Imp
     52679   2800'  Found the Pair of Leather Boots 'Eldolon'
     53021   2800'  Killed The Queen Ant
     53038   2800'  Found the Long Sword 'Orimal' (LOST)
     53800   2850'  Killed Azog, King of the Uruk-Hai
     54101   2850'  Killed Ar-Pharazn the Golden
     54105   2850'  Found the Scimitar 'Norme' (LOST)
     55004   2900'  Reached level 39
     55468   2900'  Killed Ren the Unclean
     55489   2900'  Found the Beaked Axe 'Orodrel' (LOST)
     55548   2900'  Killed Adunaphel the Quiet
     56031   2950'  Killed Harowen the Black Hand
     56260   2950'  Killed Saruman of Many Colours
     57581   3000'  Reached level 40
     61295   3150'  Found the Set of Gauntlets of Agolmog (LOST)
     62221   3200'  Reached level 41
     62337   3200'  Reached level 41
     63120   3250'  Killed Waldern, King of Water
     63202   3250'  Killed Ariel, Queen of Air
     63910   3300'  Killed Itangast the Fire Drake
     64017   3300'  Killed Baphomet the Minotaur Lord
     64102   3300'  Found the Lance of Nathist (LOST)
     64379   3300'  Killed Medusa, the Gorgon
     64630   3350'  Reached level 42
     65268   3350'  Killed Lorgan, Chief of the Easterlings
     65465   3350'  Killed Fundin Bluecloak
     65490   3350'  Found the Elfstone 'Hiloegol' (LOST)
     66730   3400'  Killed Ulfang the Black
     66733   3400'  Found the Heavy Crossbow of Brost (LOST)
     67508   3400'  Killed Scatha the Worm
     69065   3450'  Killed Glaurung, Father of the Dragons
     69065   3450'  Reached level 43
     69939   3450'  Killed The Balrog of Moria
     70756   3500'  Killed El, the Dark Elf
     72069   3550'  Reached level 44
     75379   3700'  Killed Ungoliant, the Unlight
     75379   3700'  Reached level 45
     76190   3750'  Reached level 46
     76249   3750'  Found the Leather Shield of Anduwain (LOST)
     76254   3750'  Found the Lochaber Axe of Elenor (LOST)
     77308   3850'  Killed Arien, Maia of the Sun
     77313   3850'  Found the Dagger 'Rostele' (LOST)
     77907   3850'  Reached level 47
     79091   3900'  Killed Polyphemus, the Blind Cyclops
     79249   3950'  Killed Bert the Stone Troll
     79258   3950'  Killed Bill the Stone Troll
     81576   4000'  Killed Mm, Betrayer of Turin
     81594   4000'  Found the Short Bow of Carest (LOST)
     82270   4000'  Killed The Witch-King of Angmar
     82270   4000'  Found the Ring of Adamant 'Arath'
     82287   4000'  Killed Khamûl, the Black Easterling
     82288   4000'  Found the Metal Cap 'Gainur' (LOST)
     82302   4000'  Killed Hoarmurath of Dir
     82377   4000'  Killed Dwar, Dog Lord of Waw
     82377   4000'  Reached level 48
     82385   4000'  Found the Leather Shield 'Andad' (LOST)
     82794   4000'  Killed Atlas, the Titan
     84205   4000'  Found the Dagger of Telmenel (LOST)
     84801   4000'  Killed Pazuzu, Lord of Air
     85794   4050'  Killed Tselakus, the Dreadlord
     86449   4050'  Killed The Cat Lord
     86637   4050'  Killed Maeglin, the Traitor of Gondolin
     86664   4050'  Found the Lucerne Hammer of Mirya
     86771   4050'  Reached level 49
     87702   4100'  Killed Quaker, Master of Earth
     88361   4100'  Killed Radagast the Brown
     89412   4200'  Reached level 50
     89546   4200'  Found the Glaive 'Amron' (LOST)
     91009   4250'  Killed Draugluin, Sire of All Werewolves
     91401   4300'  Killed Feagwath, the Undead Sorcerer
     92132   4300'  Killed Cantoras, the Skeletal Lord
     92753   4350'  Killed Shelob, Spider of Darkness
     93309   4350'  Killed The Phoenix
     93317   4350'  Found the White Dragon Scale Mail of Erutur (LOST)
     93497   4350'  Killed Oss, Herald of Ulmo
     93816   4400'  Killed Thuringwethil, the Vampire Messenger
     94612   4450'  Found the Broad Sword 'Lorod' (LOST)
     95396   4500'  Killed The Lernaean Hydra
     95546   4500'  Found the Amulet of Minanevor (LOST)
     96328   4550'  Found the Glaive of Valivrith (LOST)
     96811   4550'  Found the Pair of Mithril Shod Boots of Targil (LOST)
     96963   4550'  Killed Carcharoth, the Jaws of Thirst
     96989   4550'  Found the Jewel Encrusted Crown 'Arnog' (LOST)
     97158   4550'  Found the Katana 'Sornuruin' (LOST)
     97785   4550'  Killed Vecna, the Emperor Lich
     97790   4550'  Found the Iron Helm 'Gondebrie' (LOST)
     98176   4550'  Found the Mithril Shield 'Finghan' (LOST)
     98226   4550'  Found the Dagger 'Rhoriquen' (LOST)
     98439   4550'  Killed Huan, Wolfhound of the Valar
     99193   4550'  Found the Battle Axe 'Niquethor' (LOST)
    100209   4600'  Found the White Dragon Scale Mail of Milperi (LOST)
    100407   4600'  Killed Ancalagon the Black
    103541   4750'  Killed Kronos, Lord of the Titans
    103566   4750'  Found the Long Sword 'Dornorith' (LOST)
    103786   4800'  Killed Omarax, the Eye Tyrant
    104698   4800'  Found the Pendant of Garedhel (LOST)
    107337   4950'  Killed Gothmog, the High Captain of Balrogs
    107566   4950'  Killed Lungorthin, the Balrog of White Fire
    107713   4950'  Killed Golfimbul, the Hill Orc Chief
    107972   4950'  Killed Qlzqqlzuup, the Emperor Quylthulg
    108510   4950'  Killed Sauron, the Sorcerer
    109353   5000'  Killed Morgoth, Lord of Darkness
    109357   5000'  Found the Massive Iron Crown of Morgoth
    109358   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
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Old October 31, 2015, 02:47   #2
Nick
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Congrats! Any win is a good win, and your first win is special. Nice to get PDSM, too - I never have.
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Old October 31, 2015, 04:46   #3
Estie
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Randarts no less

Congrats!
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Old October 31, 2015, 11:45   #4
Bowman
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Quote:
Originally Posted by Nick View Post
Congrats! Any win is a good win, and your first win is special. Nice to get PDSM, too - I never have.
Thanks.

It was definitely a great experience. And yes, the PDSM was certainly "nice" . Between that, the randart gloves, and a lantern of true seeing, the only resists I didn't have were nexus (eventually covered by a shield of elvenkind until I got an amulet of trickery) and stun (which the cloak from Glaurung was nice enough to patch up).

I'm not good at figuring out probabilities, but I have to imagine that having a level 51 unique on dl59 (so, drop level = 55) drop a native level 100/rarity 64 item had to be an unimaginably unlikely event. On the other hand, I'm not too clear on how item native level and drop level relate, because unless the juti.nl spoiler files are wrong, even the weakest DSM are native level 50, but I seem to always find some around to dl20-30 depths . And on the third hand, I also distinctly remember a baby blue dragon around dl25-30 that only hit me with one lightning breath which just happened to blow up all of my wands of teleport other, so maybe the PDSM was just the RNG's way of evening the scales

Quote:
Originally Posted by Estie View Post
Randarts no less

Congrats!
Thanks.

Out of curiosity, though, are randarts generally considered weaker than the fixed artifacts? Admittedly, getting the PDSM skews my perspective with this character (perhaps along with Friar Tuck from TooMuchAbstraction's Let's Play who also used randarts and ended up with resists to everything plus immunity to all of acid/fire/cold/lightning [I was missing that last immunity ] ), but the ones who died before usually didn't have too much difficulty in getting what seem like the most important resists (acid/fire/cold/lightning/poison/blind/confuse) before running into major threats who use them (not counting major threats who would be impossible to survive even with the resists, like a vault-generated ancient multi-hued around dl30).
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Old October 31, 2015, 14:18   #5
Estie
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Quote:
Originally Posted by Bowman View Post

Out of curiosity, though, are randarts generally considered weaker than the fixed artifacts? Admittedly, getting the PDSM skews my perspective with this character (perhaps along with Friar Tuck from TooMuchAbstraction's Let's Play who also used randarts and ended up with resists to everything plus immunity to all of acid/fire/cold/lightning [I was missing that last immunity ] ), but the ones who died before usually didn't have too much difficulty in getting what seem like the most important resists (acid/fire/cold/lightning/poison/blind/confuse) before running into major threats who use them (not counting major threats who would be impossible to survive even with the resists, like a vault-generated ancient multi-hued around dl30).
There is more spread with randarts; more often than not, I have confusion covered 3 times but lack blindness, or the other way round. The standart set is more balanced.
Wether one or the other is "better" is hard to say; the randarts are deliberatly balanced to be on average as close to standart power as possible.
But people value differently; for example, when you point out that all resists were covered, that probably means we use a different evaluation.

What normally happens is that a few randarts turn out well and in slots where they dont (or you dont happen to find any good ones), you use ego items. A game with a bad randarts set feels like a no-artifacts game.
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Old October 31, 2015, 15:21   #6
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Ah, that makes sense. Maybe it's in part because I used to play a lot of Diablo 1 and 2, but having to cobble together some random set of gear feels more natural to me (and yes, I realize the Diablo games had their standarts with set/unique items, but as someone who played offline with minimal gear twinking, I tended to end up using mostly magical/rare items).

Come to think of it, that's probably also at least part of why I tend to value resists more than most other modifiers. While I haven't yet experienced it for myself, the thought of "It breathes. / You died." tickles the same paranoia for me as offscreen advocate fireballs/gloam lightning
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Old October 31, 2015, 23:11   #7
Estie
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I am also an old Diablo player.

As for Angband resists, the basic 4 + poison behave much like Diablo fire/cold/lightning in that it reduces the damage by a fixed and substantial amount and thus warrant the attention you are accustomed to give them.

All the many other resists like sound or nether however work differently. The amount of reduction is random and worst case can be something low like 10% (dont quote me on the exact number). Basically, treat it as if resist doesnt reduce damage, but only prevents side effect of the element. While some side effects are nasty enough to make resisting them valuable, an endgame character missing an exotic resistance isnt in danger of getting 1-shot killed at full health. Basic 4 and poison can do up to 1600 unresisted damage, the exotic elements top out at about 600.
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Old November 1, 2015, 01:27   #8
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Generally the most dangerous exotic elements, damage-wise, are nether, shards, and darkness. This has more to do with the relative prevalence of monsters that use those attacks: there's a lot of deep monsters who have powerful nether/darkness-based spells or breaths, and a few nasty shards breathers like Gelugons and Huan. The other resists, yeah, are more useful for preventing side-effects.
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