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Old February 18, 2010, 19:44   #1
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Too fast too little bug


I guess this is more for developers, but if one of the players remembers if and when this got fixed that would be great as well.

I thought that a fair amount of time ago, there was a problem that if the player was really fast, there was some value ( byte ? ) that wrapped around and actually gave Morgoth double attacks. Do I remember this correctly ?

If so, could someone point out how that got fixed ?

* Are you ready for something else ? Hellband 0.8.7 is out! *
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