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#1 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,682
Donated: $40
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Throwing weapons
how do you put them in the quiver, or is that only available in the dev branch?
Also, they definitely need another squelch option. Hafted vs edged, however, no longer appears to have any effect, so that option could be replaced. Holy casters need blessed flag for the bonus. |
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#2 | |
Swordsman
Join Date: Aug 2019
Posts: 298
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Quote:
In 4.2.2, inscribing ammunition or a throwing weapon with @f<n> will also attempt to put in the quiver (for ammunition the inscription isn't necessary unless you want to set a preferred slot). In recent post 4.2.2 builds, that's been changed so it looks at the rogue_like_command option. If that option is set, @t<n> inscribed on ammunition or a throwing weapon will attempt to place it in the quiver. If that option is not set, @f<n> inscribed on ammunition or a throwing weapon will attempt to place it in the quiver. |
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#3 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,682
Donated: $40
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That's really weird--and it moves in an out of the quiver with zero energy.
I was hoping to carry a fire brand 3d6 spear for undead, stretching inventory just a bit. Edit: this strange mechanic makes me miss true macros. I could make on to inscribe an item on the floor with @v5, and then pick it up. Inscription toggling just doesn't quite work Last edited by Pete Mack; May 21, 2021 at 05:38. |
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#4 | |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,584
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#5 | |
Swordsman
Join Date: Aug 2019
Posts: 298
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